1: /*
   2:  * Copyright (c) 1980 Regents of the University of California.
   3:  * All rights reserved.  The Berkeley software License Agreement
   4:  * specifies the terms and conditions for redistribution.
   5:  */
   6: 
   7: #ifndef lint
   8: static char sccsid[] = "@(#)support.c	5.1 (Berkeley) 5/30/85";
   9: #endif not lint
  10: 
  11: #include    <curses.h>
  12: #include    "deck.h"
  13: #include    "cribbage.h"
  14: #include    "cribcur.h"
  15: 
  16: 
  17: #define     NTV     10      /* number scores to test */
  18: 
  19: /* score to test reachability of, and order to test them in */
  20: int     tv[ NTV ]   = { 8, 7, 9, 6, 11, 12, 13, 14, 10, 5 };
  21: 
  22: 
  23: /*
  24:  * computer chooses what to play in pegging...
  25:  * only called if no playable card will score points
  26:  */
  27: 
  28: cchose( h, n, s )
  29: 
  30:     CARD        h[];
  31:     int         n;
  32:     int         s;
  33: {
  34:     register  int       i, j, l;
  35: 
  36:     if(  n <= 1  )  return( 0 );
  37:     if(  s < 4  )  {        /* try for good value */
  38:         if(  ( j = anysumto(h, n, s, 4) )  >=  0  )  return( j );
  39:         if(  ( j = anysumto(h, n, s, 3) ) >= 0  &&  s == 0  )
  40:                                 return( j );
  41:     }
  42:     if(  s > 0  &&  s < 20  )  {
  43:         for( i = 1; i <= 10; i++ )  {   /* try for retaliation to 31 */
  44:         if(  ( j = anysumto(h, n, s, 21-i) )  >=  0  )  {
  45:             if(  ( l = numofval(h, n, i) )  >  0  )  {
  46:             if(  l > 1  ||  VAL( h[j].rank ) != i  )  return( j );
  47:             }
  48:         }
  49:         }
  50:     }
  51:     if(  s < 15  )  {
  52:         for( i = 0; i < NTV; i++ )  {   /* for retaliation after 15 */
  53:         if(  ( j = anysumto(h, n, s, tv[i]) )  >=  0  )  {
  54:             if(  ( l = numofval(h, n, 15-tv[i]) )  >  0  )  {
  55:             if(  l > 1  ||  VAL( h[j].rank ) != 15-tv[i]  )  return( j );
  56:             }
  57:         }
  58:         }
  59:     }
  60:     j = -1;
  61:     for( i = n - 1; i >= 0; --i )  {    /* remember: h is sorted */
  62:         l = s + VAL( h[i].rank );
  63:         if(  l > 31  )  continue;
  64:         if(  l != 5  &&  l != 10  &&  l != 21  )  {
  65:         j = i;
  66:         break;
  67:         }
  68:     }
  69:     if(  j >= 0  )  return( j );
  70:     for( i = n - 1; i >= 0; --i )  {
  71:         l = s + VAL( h[i].rank );
  72:         if(  l > 31  )  continue;
  73:         if(  j < 0  )  j = i;
  74:         if(  l != 5  &&  l != 21  )  {
  75:         j = i;
  76:         break;
  77:         }
  78:     }
  79:     return( j );
  80: }
  81: 
  82: 
  83: 
  84: /*
  85:  * plyrhand:
  86:  *	Evaluate and score a player hand or crib
  87:  */
  88: plyrhand(hand, s)
  89: CARD        hand[];
  90: char        *s;
  91: {
  92:     register int    i, j;
  93:     register BOOLEAN    win;
  94:     static char     prompt[BUFSIZ];
  95: 
  96:     prhand(hand, CINHAND, Playwin, FALSE);
  97:     sprintf(prompt, "Your %s scores ", s);
  98:     i = scorehand(hand, turnover, CINHAND, strcmp(s, "crib") == 0, explain);
  99:     if ((j = number(0, 29, prompt)) == 19)
 100:     j = 0;
 101:     if (i != j) {
 102:     if (i < j) {
 103:         win = chkscr(&pscore, i);
 104:         msg("It's really only %d points; I get %d", i, 2);
 105:         if (!win)
 106:         win = chkscr(&cscore, 2);
 107:     }
 108:     else {
 109:         win = chkscr(&pscore, j);
 110:         msg("You should have taken %d, not %d!", i, j);
 111:     }
 112:     if (explain)
 113:         msg("Explanation: %s", expl);
 114:     do_wait();
 115:     }
 116:     else
 117:     win = chkscr(&pscore, i);
 118:     return win;
 119: }
 120: 
 121: /*
 122:  * comphand:
 123:  *	Handle scoring and displaying the computers hand
 124:  */
 125: comphand(h, s)
 126: CARD        h[];
 127: char        *s;
 128: {
 129:     register int        j;
 130: 
 131:     j = scorehand(h, turnover, CINHAND, strcmp(s, "crib") == 0, FALSE);
 132:     prhand(h, CINHAND, Compwin, FALSE);
 133:     msg("My %s scores %d", s, (j == 0 ? 19 : j));
 134:     return chkscr(&cscore, j);
 135: }
 136: 
 137: /*
 138:  * chkscr:
 139:  *	Add inc to scr and test for > glimit, printing on the scoring
 140:  *	board while we're at it.
 141:  */
 142: 
 143: int Lastscore[2] = {-1, -1};
 144: 
 145: chkscr(scr, inc)
 146: int     *scr, inc;
 147: {
 148:     BOOLEAN     myturn;
 149: 
 150:     myturn = (scr == &cscore);
 151:     if (inc != 0) {
 152:         prpeg(Lastscore[myturn], '.', myturn);
 153:         Lastscore[myturn] = *scr;
 154:         *scr += inc;
 155:         prpeg(*scr, PEG, myturn);
 156:         refresh();
 157:     }
 158:     return (*scr >= glimit);
 159: }
 160: 
 161: /*
 162:  * prpeg:
 163:  *	Put out the peg character on the score board and put the
 164:  *	score up on the board.
 165:  */
 166: prpeg(score, peg, myturn)
 167: register int    score;
 168: char        peg;
 169: BOOLEAN     myturn;
 170: {
 171:     register int    y, x;
 172: 
 173:     if (!myturn)
 174:         y = SCORE_Y + 2;
 175:     else
 176:         y = SCORE_Y + 5;
 177: 
 178:     if (score <= 0 || score >= glimit) {
 179:         if (peg == '.')
 180:             peg = ' ';
 181:         if (score == 0)
 182:             x = SCORE_X + 2;
 183:         else {
 184:             x = SCORE_X + 2;
 185:             y++;
 186:         }
 187:     }
 188:     else {
 189:         x = (score - 1) % 30;
 190:         if (score > 90 || (score > 30 && score <= 60)) {
 191:             y++;
 192:             x = 29 - x;
 193:         }
 194:         x += x / 5;
 195:         x += SCORE_X + 3;
 196:     }
 197:     mvaddch(y, x, peg);
 198:     mvprintw(SCORE_Y + (myturn ? 7 : 1), SCORE_X + 10, "%3d", score);
 199: }
 200: 
 201: /*
 202:  * cdiscard -- the computer figures out what is the best discard for
 203:  * the crib and puts the best two cards at the end
 204:  */
 205: 
 206: cdiscard( mycrib )
 207: 
 208:     BOOLEAN     mycrib;
 209: {
 210:     CARD            d[ CARDS ],  h[ FULLHAND ],  cb[ 2 ];
 211:     register  int       i, j, k;
 212:     int         nc, ns;
 213:     long            sums[ 15 ];
 214:     static  int     undo1[15]   = {0,0,0,0,0,1,1,1,1,2,2,2,3,3,4};
 215:     static  int     undo2[15]   = {1,2,3,4,5,2,3,4,5,3,4,5,4,5,5};
 216: 
 217:     makedeck( d );
 218:     nc = CARDS;
 219:     for( i = 0; i < knownum; i++ )  {   /* get all other cards */
 220:         remove( known[i], d, nc-- );
 221:     }
 222:     for( i = 0; i < 15; i++ )  sums[i] = 0L;
 223:     ns = 0;
 224:     for( i = 0; i < (FULLHAND - 1); i++ )  {
 225:         cb[0] = chand[i];
 226:         for( j = i + 1; j < FULLHAND; j++ )  {
 227:         cb[1] = chand[j];
 228:         for( k = 0; k < FULLHAND; k++ )  h[k] = chand[k];
 229:         remove( chand[i], h, FULLHAND );
 230:         remove( chand[j], h, FULLHAND - 1 );
 231:         for( k = 0; k < nc; k++ )  {
 232:             sums[ns] += scorehand( h, d[k], CINHAND, TRUE, FALSE );
 233:             if( mycrib )  sums[ns] += adjust( cb, d[k] );
 234:             else      sums[ns] -= adjust( cb, d[k] );
 235:         }
 236:         ++ns;
 237:         }
 238:     }
 239:     j = 0;
 240:     for( i = 1; i < 15; i++ )  if(  sums[i] > sums[j]  )  j = i;
 241:     for( k = 0; k < FULLHAND; k++ )  h[k] = chand[k];
 242:     remove( h[ undo1[j] ], chand, FULLHAND );
 243:     remove( h[ undo2[j] ], chand, FULLHAND - 1 );
 244:     chand[4] = h[ undo1[j] ];
 245:     chand[5] = h[ undo2[j] ];
 246: }
 247: 
 248: 
 249: 
 250: /*
 251:  * returns true if some card in hand can be played without exceeding 31
 252:  */
 253: 
 254: anymove( hand, n, sum )
 255: 
 256:     CARD        hand[];
 257:     int         n;
 258:     int         sum;
 259: {
 260:     register  int       i, j;
 261: 
 262:     if(  n < 1  )  return( FALSE );
 263:     j = hand[0].rank;
 264:     for( i = 1; i < n; i++ )  {
 265:         if(  hand[i].rank < j  )  j = hand[i].rank;
 266:     }
 267:     return(  sum + VAL( j )  <=  31  );
 268: }
 269: 
 270: 
 271: 
 272: /*
 273:  * anysumto returns the index (0 <= i < n) of the card in hand that brings
 274:  * the s up to t, or -1 if there is none
 275:  */
 276: 
 277: anysumto( hand, n, s, t )
 278: 
 279:     CARD        hand[];
 280:     int         n;
 281:     int         s,  t;
 282: {
 283:     register  int       i;
 284: 
 285:     for( i = 0; i < n; i++ )  {
 286:         if(  s + VAL( hand[i].rank )  ==  t  )  return( i );
 287:     }
 288:     return( -1 );
 289: }
 290: 
 291: 
 292: 
 293: 
 294: /*
 295:  * return the number of cards in h having the given rank value
 296:  */
 297: 
 298: numofval( h, n, v )
 299: 
 300:     CARD        h[];
 301:     int         n;
 302:     int         v;
 303: {
 304:     register  int       i, j;
 305: 
 306:     j = 0;
 307:     for( i = 0; i < n; i++ )  {
 308:         if(  VAL( h[i].rank )  ==  v  )  ++j;
 309:     }
 310:     return( j );
 311: }
 312: 
 313: 
 314: 
 315: /*
 316:  * makeknown remembers all n cards in h for future recall
 317:  */
 318: 
 319: makeknown( h, n )
 320: 
 321:     CARD        h[];
 322:     int         n;
 323: {
 324:     register  int       i;
 325: 
 326:     for( i = 0; i < n; i++ )  {
 327:         known[ knownum++ ] = h[i];
 328:     }
 329: }

Defined functions

anymove defined in line 254; used 4 times
anysumto defined in line 277; used 4 times
cchose defined in line 28; used 1 times
cdiscard defined in line 206; used 1 times
chkscr defined in line 145; used 13 times
comphand defined in line 125; used 3 times
makeknown defined in line 319; used 3 times
numofval defined in line 298; used 2 times
plyrhand defined in line 88; used 3 times
prpeg defined in line 166; used 2 times

Defined variables

Lastscore defined in line 143; used 4 times
sccsid defined in line 8; never used
tv defined in line 20; used 3 times

Defined macros

NTV defined in line 17; used 2 times
Last modified: 1985-05-31
Generated: 2016-12-26
Generated by src2html V0.67
page hit count: 3715
Valid CSS Valid XHTML 1.0 Strict