1: #include    "mille.h"
   2: #include    <string.h>
   3: #include    <sys/types.h>
   4: #include    <sys/stat.h>
   5: #ifndef unctrl
   6: #include    "unctrl.h"
   7: #endif
   8: 
   9: # ifdef attron
  10: #	include   <term.h>
  11: #	define    _tty    cur_term->Nttyb
  12: # endif	attron
  13: 
  14: /*
  15:  * @(#)save.c	1.3 (2.11BSD) 1996/3/21
  16:  */
  17: 
  18: typedef struct stat STAT;
  19: 
  20: extern  char    *ctime();
  21: extern  int read(), write();
  22: 
  23: /*
  24:  *	This routine saves the current game for use at a later date
  25:  */
  26: extern int  errno;
  27: 
  28: save() {
  29: 
  30:     reg char    *sp;
  31:     reg int     outf;
  32:     reg time_t  *tp;
  33:     char        buf[80];
  34:     time_t      tme;
  35:     STAT        junk;
  36: 
  37:     tp = &tme;
  38:     if (Fromfile && getyn(SAMEFILEPROMPT))
  39:         strcpy(buf, Fromfile);
  40:     else {
  41: over:
  42:         prompt(FILEPROMPT);
  43:         leaveok(Board, FALSE);
  44:         refresh();
  45:         sp = buf;
  46:         while ((*sp = readch()) != '\n') {
  47:             if (*sp == killchar())
  48:                 goto over;
  49:             else if (*sp == erasechar()) {
  50:                 if (--sp < buf)
  51:                     sp = buf;
  52:                 else {
  53:                     addch('\b');
  54:                     /*
  55: 					 * if the previous char was a control
  56: 					 * char, cover up two characters.
  57: 					 */
  58:                     if (*sp < ' ')
  59:                         addch('\b');
  60:                     clrtoeol();
  61:                 }
  62:             }
  63:             else
  64:                 addstr(unctrl(*sp++));
  65:             refresh();
  66:         }
  67:         *sp = '\0';
  68:         leaveok(Board, TRUE);
  69:     }
  70: 
  71:     /*
  72: 	 * check for existing files, and confirm overwrite if needed
  73: 	 */
  74: 
  75:     if (sp == buf || (!Fromfile && stat(buf, &junk) > -1
  76:         && getyn(OVERWRITEFILEPROMPT) == FALSE))
  77:         return FALSE;
  78: 
  79:     if ((outf = creat(buf, 0644)) < 0) {
  80:         error(strerror(errno));
  81:         return FALSE;
  82:     }
  83:     mvwaddstr(Score, ERR_Y, ERR_X, buf);
  84:     wrefresh(Score);
  85:     time(tp);           /* get current time		*/
  86:     strcpy(buf, ctime(tp));
  87:     for (sp = buf; *sp != '\n'; sp++)
  88:         continue;
  89:     *sp = '\0';
  90:     varpush(outf, write);
  91:     close(outf);
  92:     wprintw(Score, " [%s]", buf);
  93:     wclrtoeol(Score);
  94:     wrefresh(Score);
  95:     return TRUE;
  96: }
  97: 
  98: /*
  99:  *	This does the actual restoring.  It returns TRUE if the
 100:  * backup was made on exiting, in which case certain things must
 101:  * be cleaned up before the game starts.
 102:  */
 103: rest_f(file)
 104: reg char    *file; {
 105: 
 106:     reg char    *sp;
 107:     reg int     inf;
 108:     char        buf[80];
 109:     STAT        sbuf;
 110: 
 111:     if ((inf = open(file, 0)) < 0) {
 112:         perror(file);
 113:         exit(1);
 114:     }
 115:     if (fstat(inf, &sbuf) < 0) {        /* get file stats	*/
 116:         perror(file);
 117:         exit(1);
 118:     }
 119:     varpush(inf, read);
 120:     close(inf);
 121:     strcpy(buf, ctime(&sbuf.st_mtime));
 122:     for (sp = buf; *sp != '\n'; sp++)
 123:         continue;
 124:     *sp = '\0';
 125:     /*
 126: 	 * initialize some necessary values
 127: 	 */
 128:     sprintf(Initstr, "%s [%s]\n", file, buf);
 129:     Fromfile = file;
 130:     return !On_exit;
 131: }

Defined functions

rest_f defined in line 103; used 1 times
save defined in line 28; used 3 times

Defined typedef's

STAT defined in line 18; used 2 times

Defined macros

_tty defined in line 11; never used
Last modified: 1996-03-22
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