/* ** Sendmail ** Copyright (c) 1983 Eric P. Allman ** Berkeley, California ** ** Copyright (c) 1983 Regents of the University of California. ** All rights reserved. The Berkeley software License Agreement ** specifies the terms and conditions for redistribution. */ #if !defined(lint) && !defined(NOSCCS) static char SccsId[] = "@(#)clock.c 5.4.2 (2.11BSD) 1997/10/3"; #endif # include "sendmail.h" # include /* ** SETEVENT -- set an event to happen at a specific time. ** ** Events are stored in a sorted list for fast processing. ** An event only applies to the process that set it. ** ** Parameters: ** intvl -- intvl until next event occurs. ** func -- function to call on event. ** arg -- argument to func on event. ** ** Returns: ** none. ** ** Side Effects: ** none. */ EVENT * setevent(intvl, func, arg) time_t intvl; int (*func)(); int arg; { register EVENT **evp; register EVENT *ev; auto time_t now; extern tick(); # ifdef DEBUG if (intvl <= 0) { syserr("setevent: intvl=%ld\n", intvl); return (NULL); } # endif DEBUG (void) time(&now); /* search event queue for correct position */ for (evp = &EventQueue; (ev = *evp) != NULL; evp = &ev->ev_link) { if (ev->ev_time >= now + intvl) break; } /* insert new event */ ev = (EVENT *) xalloc(sizeof *ev); ev->ev_time = now + intvl; ev->ev_func = func; ev->ev_arg = arg; ev->ev_pid = getpid(); ev->ev_link = *evp; *evp = ev; # ifdef DEBUG if (tTd(5, 5)) printf("setevent: intvl=%ld, for=%ld, func=%x, arg=%d, ev=%x\n", intvl, now + intvl, func, arg, ev); # endif DEBUG tick(); return (ev); } /* ** CLREVENT -- remove an event from the event queue. ** ** Parameters: ** ev -- pointer to event to remove. ** ** Returns: ** none. ** ** Side Effects: ** arranges for event ev to not happen. */ clrevent(ev) register EVENT *ev; { register EVENT **evp; # ifdef DEBUG if (tTd(5, 5)) printf("clrevent: ev=%x\n", ev); # endif DEBUG if (ev == NULL) return; /* find the parent event */ (void) signal(SIGALRM, SIG_IGN); for (evp = &EventQueue; *evp != NULL; evp = &(*evp)->ev_link) { if (*evp == ev) break; } /* now remove it */ if (*evp != NULL) { *evp = ev->ev_link; free((char *) ev); } /* restore clocks and pick up anything spare */ tick(); } /* ** TICK -- take a clock tick ** ** Called by the alarm clock. This routine runs events as needed. ** ** Parameters: ** none. ** ** Returns: ** none. ** ** Side Effects: ** calls the next function in EventQueue. */ tick() { register time_t now; register EVENT *ev; int mypid = getpid(); (void) signal(SIGALRM, SIG_IGN); (void) alarm(0); now = curtime(); # ifdef DEBUG if (tTd(5, 4)) printf("tick: now=%ld\n", now); # endif DEBUG while ((ev = EventQueue) != NULL && (ev->ev_time <= now || ev->ev_pid != mypid)) { int (*f)(); int arg; int pid; /* process the event on the top of the queue */ ev = EventQueue; EventQueue = EventQueue->ev_link; # ifdef DEBUG if (tTd(5, 6)) printf("tick: ev=%x, func=%x, arg=%d, pid=%d\n", ev, ev->ev_func, ev->ev_arg, ev->ev_pid); # endif DEBUG /* we must be careful in here because ev_func may not return */ (void) signal(SIGALRM, tick); #ifdef SIGVTALRM /* reset 4.2bsd signal mask to allow future alarms */ (void) sigsetmask(sigblock(0L) & ~sigmask(SIGALRM)); #endif SIGVTALRM f = ev->ev_func; arg = ev->ev_arg; pid = ev->ev_pid; free((char *) ev); if (pid != getpid()) continue; if (EventQueue != NULL) { if (EventQueue->ev_time > now) (void) alarm((unsigned) (EventQueue->ev_time - now)); else (void) alarm(3); } (*f)(arg); (void) alarm(0); now = curtime(); } (void) signal(SIGALRM, tick); if (EventQueue != NULL) (void) alarm((unsigned) (EventQueue->ev_time - now)); } /* ** SLEEP -- a version of sleep that works with this stuff ** ** Because sleep uses the alarm facility, I must reimplement ** it here. ** ** Parameters: ** intvl -- time to sleep. ** ** Returns: ** none. ** ** Side Effects: ** waits for intvl time. However, other events can ** be run during that interval. */ static bool SleepDone; unsigned int sleep(intvl) unsigned int intvl; { extern endsleep(); if (intvl == 0) return; SleepDone = FALSE; (void) setevent((time_t) intvl, endsleep, 0); while (!SleepDone) pause(); } endsleep() { SleepDone = TRUE; }