#ifndef lint static char sccsid[] = "@(#)wwsize.c 3.3 4/24/85"; #endif /* * Copyright (c) 1983 Regents of the University of California, * All rights reserved. Redistribution permitted subject to * the terms of the Berkeley Software License Agreement. */ #include "ww.h" /* * Resize a window. Should be unattached. */ wwsize(w, nrow, ncol) register struct ww *w; { register i, j; int nline; union ww_char **buf = 0; char **win = 0; short *nvis = 0; char **fmap = 0; char m; /* * First allocate new buffers. */ win = wwalloc(w->ww_w.t, w->ww_w.l, nrow, ncol, sizeof (char)); if (win == 0) goto bad; if (w->ww_fmap != 0) { fmap = wwalloc(w->ww_w.t, w->ww_w.l, nrow, ncol, sizeof (char)); if (fmap == 0) goto bad; } if (nrow > w->ww_b.nr || ncol > w->ww_b.nc) { nline = MAX(w->ww_b.nr, nrow); buf = (union ww_char **) wwalloc(w->ww_b.t, w->ww_b.l, nline, ncol, sizeof (union ww_char)); if (buf == 0) goto bad; } nvis = (short *)malloc((unsigned) nrow * sizeof (short)); if (nvis == 0) { wwerrno = WWE_NOMEM; goto bad; } nvis -= w->ww_w.t; /* * Copy text buffer. */ if (buf != 0) { int b, r; b = w->ww_b.t + nline; r = w->ww_b.l + ncol; if (ncol < w->ww_b.nc) for (i = w->ww_b.t; i < w->ww_b.b; i++) for (j = w->ww_b.l; j < r; j++) buf[i][j] = w->ww_buf[i][j]; else for (i = w->ww_b.t; i < w->ww_b.b; i++) { for (j = w->ww_b.l; j < w->ww_b.r; j++) buf[i][j] = w->ww_buf[i][j]; for (; j < r; j++) buf[i][j].c_w = ' '; } for (; i < b; i++) for (j = w->ww_b.l; j < r; j++) buf[i][j].c_w = ' '; } /* * Now free the old stuff. */ wwfree((char **)w->ww_win, w->ww_w.t); w->ww_win = win; if (buf != 0) { wwfree((char **)w->ww_buf, w->ww_b.t); w->ww_buf = buf; } if (w->ww_fmap != 0) { wwfree((char **)w->ww_fmap, w->ww_w.t); w->ww_fmap = fmap; } free((char *)(w->ww_nvis + w->ww_w.t)); w->ww_nvis = nvis; /* * Set new sizes. */ /* window */ w->ww_w.b = w->ww_w.t + nrow; w->ww_w.r = w->ww_w.l + ncol; w->ww_w.nr = nrow; w->ww_w.nc = ncol; /* text buffer */ if (buf != 0) { w->ww_b.b = w->ww_b.t + nline; w->ww_b.r = w->ww_b.l + ncol; w->ww_b.nr = nline; w->ww_b.nc = ncol; } /* scroll */ if ((i = w->ww_b.b - w->ww_w.b) < 0 || (i = w->ww_cur.r - w->ww_w.b + 1) > 0) { w->ww_buf += i; w->ww_b.t -= i; w->ww_b.b -= i; w->ww_cur.r -= i; } /* interior */ w->ww_i.b = MIN(w->ww_w.b, wwnrow); w->ww_i.r = MIN(w->ww_w.r, wwncol); w->ww_i.nr = w->ww_i.b - w->ww_i.t; w->ww_i.nc = w->ww_i.r - w->ww_i.l; /* * Initialize new buffers. */ /* window */ m = 0; if (w->ww_oflags & WWO_GLASS) m |= WWM_GLS; if (w->ww_oflags & WWO_REVERSE) m |= WWM_REV; for (i = w->ww_w.t; i < w->ww_w.b; i++) for (j = w->ww_w.l; j < w->ww_w.r; j++) w->ww_win[i][j] = m; /* frame map */ if (fmap != 0) for (i = w->ww_w.t; i < w->ww_w.b; i++) for (j = w->ww_w.l; j < w->ww_w.r; j++) w->ww_fmap[i][j] = 0; /* visibility */ j = m ? 0 : w->ww_w.nc; for (i = w->ww_w.t; i < w->ww_w.b; i++) w->ww_nvis[i] = j; /* * Put cursor back. */ if (w->ww_hascursor) { w->ww_hascursor = 0; wwcursor(w, 1); } /* * Fool with pty. */ if (w->ww_ispty && w->ww_pty >= 0) { struct winsize winsize; winsize.ws_row = nrow; winsize.ws_col = ncol; winsize.ws_xpixel = winsize.ws_ypixel = 0; (void) ioctl(w->ww_pty, TIOCSWINSZ, (char *)&winsize); } return 0; bad: if (win != 0) wwfree(win, w->ww_w.t); if (fmap != 0) wwfree(fmap, w->ww_w.t); if (buf != 0) wwfree((char **)buf, w->ww_b.t); if (nvis != 0) free((char *)(nvis + w->ww_w.t)); return -1; }