1: /*
   2:  * Copyright (c) 1983 Regents of the University of California.
   3:  * All rights reserved.  The Berkeley software License Agreement
   4:  * specifies the terms and conditions for redistribution.
   5:  */
   6: 
   7: #ifndef lint
   8: static char sccsid[] = "@(#)pl_6.c	5.1 (Berkeley) 5/29/85";
   9: #endif not lint
  10: 
  11: #include "player.h"
  12: 
  13: repair()
  14: {
  15:     char c;
  16:     register char *repairs;
  17:     register struct shipspecs *ptr = mc;
  18:     register int count;
  19: 
  20: #define FIX(x, m) (m - ptr->x > count \
  21:     ? (ptr->x += count, count = 0) : (count -= m - ptr->x, ptr->x = m))
  22: 
  23:     if (repaired || loaded || fired || changed || turned()) {
  24:         Signal("No hands free to repair", (struct ship *)0);
  25:         return;
  26:     }
  27:     c = sgetch("Repair (hull, guns, rigging)? ", (struct ship *)0, 1);
  28:     switch (c) {
  29:         case 'h':
  30:             repairs = &mf->RH;
  31:             break;
  32:         case 'g':
  33:             repairs = &mf->RG;
  34:             break;
  35:         case 'r':
  36:             repairs = &mf->RR;
  37:             break;
  38:         default:
  39:             Signal("Avast heaving!", (struct ship *)0);
  40:             return;
  41:     }
  42:     if (++*repairs >= 3) {
  43:         count = 2;
  44:         switch (c) {
  45:         case 'h': {
  46:             int max = ptr->guns/4;
  47:             if (ptr->hull < max) {
  48:                 FIX(hull, max);
  49:                 Write(W_HULL, ms, 0, ptr->hull, 0, 0, 0);
  50:             }
  51:             break;
  52:             }
  53:         case 'g':
  54:             if (ptr->gunL < ptr->gunR) {
  55:                 int max = ptr->guns/5 - ptr->carL;
  56:                 if (ptr->gunL < max) {
  57:                     FIX(gunL, max);
  58:                     Write(W_GUNL, ms, 0, ptr->gunL,
  59:                         ptr->carL, 0, 0);
  60:                 }
  61:             } else {
  62:                 int max = ptr->guns/5 - ptr->carR;
  63:                 if (ptr->gunR < max) {
  64:                     FIX(gunR, max);
  65:                     Write(W_GUNR, ms, 0, ptr->gunR,
  66:                         ptr->carR, 0, 0);
  67:                 }
  68:             }
  69:             break;
  70:         case 'r':
  71: #define X 2
  72:             if (ptr->rig4 >= 0 && ptr->rig4 < X) {
  73:                 FIX(rig4, X);
  74:                 Write(W_RIG4, ms, 0, ptr->rig4, 0, 0, 0);
  75:             }
  76:             if (count && ptr->rig3 < X) {
  77:                 FIX(rig3, X);
  78:                 Write(W_RIG3, ms, 0, ptr->rig3, 0, 0, 0);
  79:             }
  80:             if (count && ptr->rig2 < X) {
  81:                 FIX(rig2, X);
  82:                 Write(W_RIG2, ms, 0, ptr->rig2, 0, 0, 0);
  83:             }
  84:             if (count && ptr->rig1 < X) {
  85:                 FIX(rig1, X);
  86:                 Write(W_RIG1, ms, 0, ptr->rig1, 0, 0, 0);
  87:             }
  88:             break;
  89:         }
  90:         if (count == 2) {
  91:             Signal("Repairs completed.", (struct ship *)0);
  92:             *repairs = 2;
  93:         } else {
  94:             *repairs = 0;
  95:             blockalarm();
  96:             draw_stat();
  97:             unblockalarm();
  98:         }
  99:     }
 100:     blockalarm();
 101:     draw_slot();
 102:     unblockalarm();
 103:     repaired = 1;
 104: }
 105: 
 106: turned()
 107: {
 108:     register char *p;
 109: 
 110:     for (p = movebuf; *p; p++)
 111:         if (*p == 'r' || *p == 'l')
 112:             return 1;
 113:     return 0;
 114: }
 115: 
 116: loadplayer()
 117: {
 118:     char c;
 119:     register loadL, loadR, ready, load;
 120: 
 121:     if (!mc->crew3) {
 122:         Signal("Out of crew", (struct ship *)0);
 123:         return;
 124:     }
 125:     loadL = mf->loadL;
 126:     loadR = mf->loadR;
 127:     if (!loadL && !loadR) {
 128:         c = sgetch("Load which broadside (left or right)? ",
 129:             (struct ship *)0, 1);
 130:         if (c == 'r')
 131:             loadL = 1;
 132:         else
 133:             loadR = 1;
 134:     }
 135:     if (!loadL && loadR || loadL && !loadR) {
 136:         c = sgetch("Reload with (round, double, chain, grape)? ",
 137:             (struct ship *)0, 1);
 138:         switch (c) {
 139:         case 'r':
 140:             load = L_ROUND;
 141:             ready = 0;
 142:             break;
 143:         case 'd':
 144:             load = L_DOUBLE;
 145:             ready = R_DOUBLE;
 146:             break;
 147:         case 'c':
 148:             load = L_CHAIN;
 149:             ready = 0;
 150:             break;
 151:         case 'g':
 152:             load = L_GRAPE;
 153:             ready = 0;
 154:             break;
 155:         default:
 156:             Signal("Broadside not loaded.",
 157:                 (struct ship *)0);
 158:             return;
 159:         }
 160:         if (!loadR) {
 161:             mf->loadR = load;
 162:             mf->readyR = ready|R_LOADING;
 163:         } else {
 164:             mf->loadL = load;
 165:             mf->readyL = ready|R_LOADING;
 166:         }
 167:         loaded = 1;
 168:     }
 169: }

Defined functions

loadplayer defined in line 116; used 1 times
repair defined in line 13; used 1 times
turned defined in line 106; used 1 times
  • in line 23

Defined variables

sccsid defined in line 8; never used

Defined macros

FIX defined in line 20; used 7 times
X defined in line 71; used 8 times
Last modified: 1985-05-30
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