/* * ring.c * * This source herein may be modified and/or distributed by anybody who * so desires, with the following restrictions: * 1.) No portion of this notice shall be removed. * 2.) Credit shall not be taken for the creation of this source. * 3.) This code is not to be traded, sold, or used for personal * gain or profit. * */ #ifndef lint static char sccsid[] = "@(#)ring.c 5.1 (Berkeley) 11/25/87"; #endif /* not lint */ #include "rogue.h" char *left_or_right = "left or right hand?"; char *no_ring = "there's no ring on that hand"; short stealthy; short r_rings; short add_strength; short e_rings; short regeneration; short ring_exp; short auto_search; boolean r_teleport; boolean r_see_invisible; boolean sustain_strength; boolean maintain_armor; extern char *curse_message; extern boolean wizard; put_on_ring() { short ch; char desc[DCOLS]; object *ring; if (r_rings == 2) { message("wearing two rings already", 0); return; } if ((ch = pack_letter("put on what?", RING)) == CANCEL) { return; } if (!(ring = get_letter_object(ch))) { message("no such item.", 0); return; } if (!(ring->what_is & RING)) { message("that's not a ring", 0); return; } if (ring->in_use_flags & (ON_LEFT_HAND | ON_RIGHT_HAND)) { message("that ring is already being worn", 0); return; } if (r_rings == 1) { ch = (rogue.left_ring ? 'r' : 'l'); } else { message(left_or_right, 0); do { ch = rgetchar(); } while ((ch != CANCEL) && (ch != 'l') && (ch != 'r') && (ch != '\n') && (ch != '\r')); } if ((ch != 'l') && (ch != 'r')) { check_message(); return; } if (((ch == 'l') && rogue.left_ring)||((ch == 'r') && rogue.right_ring)) { check_message(); message("there's already a ring on that hand", 0); return; } if (ch == 'l') { do_put_on(ring, 1); } else { do_put_on(ring, 0); } ring_stats(1); check_message(); get_desc(ring, desc); message(desc, 0); (void) reg_move(); } /* * Do not call ring_stats() from within do_put_on(). It will cause * serious problems when do_put_on() is called from read_pack() in restore(). */ do_put_on(ring, on_left) object *ring; boolean on_left; { if (on_left) { ring->in_use_flags |= ON_LEFT_HAND; rogue.left_ring = ring; } else { ring->in_use_flags |= ON_RIGHT_HAND; rogue.right_ring = ring; } } remove_ring() { boolean left = 0, right = 0; short ch; char buf[DCOLS]; object *ring; if (r_rings == 0) { inv_rings(); } else if (rogue.left_ring && !rogue.right_ring) { left = 1; } else if (!rogue.left_ring && rogue.right_ring) { right = 1; } else { message(left_or_right, 0); do { ch = rgetchar(); } while ((ch != CANCEL) && (ch != 'l') && (ch != 'r') && (ch != '\n') && (ch != '\r')); left = (ch == 'l'); right = (ch == 'r'); check_message(); } if (left || right) { if (left) { if (rogue.left_ring) { ring = rogue.left_ring; } else { message(no_ring, 0); } } else { if (rogue.right_ring) { ring = rogue.right_ring; } else { message(no_ring, 0); } } if (ring->is_cursed) { message(curse_message, 0); } else { un_put_on(ring); (void) strcpy(buf, "removed "); get_desc(ring, buf + 8); message(buf, 0); (void) reg_move(); } } } un_put_on(ring) object *ring; { if (ring && (ring->in_use_flags & ON_LEFT_HAND)) { ring->in_use_flags &= (~ON_LEFT_HAND); rogue.left_ring = 0; } else if (ring && (ring->in_use_flags & ON_RIGHT_HAND)) { ring->in_use_flags &= (~ON_RIGHT_HAND); rogue.right_ring = 0; } ring_stats(1); } gr_ring(ring, assign_wk) object *ring; boolean assign_wk; { ring->what_is = RING; if (assign_wk) { ring->which_kind = get_rand(0, (RINGS - 1)); } ring->class = 0; switch(ring->which_kind) { /* case STEALTH: break; case SLOW_DIGEST: break; case REGENERATION: break; case R_SEE_INVISIBLE: break; case SUSTAIN_STRENGTH: break; case R_MAINTAIN_ARMOR: break; case SEARCHING: break; */ case R_TELEPORT: ring->is_cursed = 1; break; case ADD_STRENGTH: case DEXTERITY: while ((ring->class = (get_rand(0, 4) - 2)) == 0) ; ring->is_cursed = (ring->class < 0); break; case ADORNMENT: ring->is_cursed = coin_toss(); break; } } inv_rings() { char buf[DCOLS]; if (r_rings == 0) { message("not wearing any rings", 0); } else { if (rogue.left_ring) { get_desc(rogue.left_ring, buf); message(buf, 0); } if (rogue.right_ring) { get_desc(rogue.right_ring, buf); message(buf, 0); } } if (wizard) { sprintf(buf, "ste %d, r_r %d, e_r %d, r_t %d, s_s %d, a_s %d, reg %d, r_e %d, s_i %d, m_a %d, aus %d", stealthy, r_rings, e_rings, r_teleport, sustain_strength, add_strength, regeneration, ring_exp, r_see_invisible, maintain_armor, auto_search); message(buf, 0); } } ring_stats(pr) boolean pr; { short i; object *ring; stealthy = 0; r_rings = 0; e_rings = 0; r_teleport = 0; sustain_strength = 0; add_strength = 0; regeneration = 0; ring_exp = 0; r_see_invisible = 0; maintain_armor = 0; auto_search = 0; for (i = 0; i < 2; i++) { if (!(ring = ((i == 0) ? rogue.left_ring : rogue.right_ring))) { continue; } r_rings++; e_rings++; switch(ring->which_kind) { case STEALTH: stealthy++; break; case R_TELEPORT: r_teleport = 1; break; case REGENERATION: regeneration++; break; case SLOW_DIGEST: e_rings -= 2; break; case ADD_STRENGTH: add_strength += ring->class; break; case SUSTAIN_STRENGTH: sustain_strength = 1; break; case DEXTERITY: ring_exp += ring->class; break; case ADORNMENT: break; case R_SEE_INVISIBLE: r_see_invisible = 1; break; case MAINTAIN_ARMOR: maintain_armor = 1; break; case SEARCHING: auto_search += 2; break; } } if (pr) { print_stats(STAT_STRENGTH); relight(); } }