#ifndef lint static char sccsid[] = "@(#)var.c 3.8 4/24/85"; #endif /* * Copyright (c) 1983 Regents of the University of California, * All rights reserved. Redistribution permitted subject to * the terms of the Berkeley Software License Agreement. */ #include "value.h" #include "var.h" #include "string.h" char *malloc(); struct var * var_set1(head, name, v) struct var **head; char *name; struct value *v; { register struct var **p; register struct var *r; struct value val; /* do this first, easier to recover */ val = *v; if (val.v_type == V_STR && val.v_str != 0 && (val.v_str = str_cpy(val.v_str)) == 0) return 0; if (*(p = var_lookup1(head, name)) == 0) { r = (struct var *) malloc(sizeof (struct var)); if (r == 0) { val_free(val); return 0; } if ((r->r_name = str_cpy(name)) == 0) { val_free(val); free((char *) r); return 0; } r->r_left = r->r_right = 0; *p = r; } else { r = *p; val_free(r->r_val); } r->r_val = val; return r; } struct var * var_setstr1(head, name, str) struct var **head; char *name; char *str; { struct value v; v.v_type = V_STR; v.v_str = str; return var_set1(head, name, &v); } struct var * var_setnum1(head, name, num) struct var **head; char *name; int num; { struct value v; v.v_type = V_NUM; v.v_num = num; return var_set1(head, name, &v); } var_unset1(head, name) struct var **head; char *name; { register struct var **p; register struct var *r; if (*(p = var_lookup1(head, name)) == 0) return -1; r = *p; *p = r->r_left; while (*p != 0) p = &(*p)->r_right; *p = r->r_right; val_free(r->r_val); str_free(r->r_name); free((char *) r); return 0; } struct var ** var_lookup1(p, name) register struct var **p; register char *name; { register cmp; while (*p != 0) { if ((cmp = strcmp(name, (*p)->r_name)) < 0) p = &(*p)->r_left; else if (cmp > 0) p = &(*p)->r_right; else break; } return p; } var_walk1(r, func, a) register struct var *r; int (*func)(); { if (r == 0) return 0; if (var_walk1(r->r_left, func, a) < 0 || (*func)(a, r) < 0 || var_walk1(r->r_right, func, a) < 0) return -1; return 0; }