/* * Copyright (c) 1982, 1986 Regents of the University of California. * All rights reserved. The Berkeley software License Agreement * specifies the terms and conditions for redistribution. * * @(#)kern_exit.c 7.1 (Berkeley) 6/5/86 */ #include "../machine/reg.h" #include "../machine/psl.h" #include "param.h" #include "systm.h" #include "map.h" #include "dir.h" #include "user.h" #include "kernel.h" #include "proc.h" #include "buf.h" #include "wait.h" #include "vm.h" #include "file.h" #include "mbuf.h" #include "inode.h" #include "syslog.h" /* * Exit system call: pass back caller's arg */ rexit() { register struct a { int rval; } *uap; uap = (struct a *)u.u_ap; exit((uap->rval & 0377) << 8); } /* * Release resources. * Save u. area for parent to look at. * Enter zombie state. * Wake up parent and init processes, * and dispose of children. */ exit(rv) int rv; { register int i; register struct proc *p, *q, *nq; register int x; struct mbuf *m = m_getclr(M_WAIT, MT_ZOMBIE); #ifdef PGINPROF vmsizmon(); #endif p = u.u_procp; p->p_flag &= ~(STRC|SULOCK); p->p_flag |= SWEXIT; p->p_sigignore = ~0; p->p_cpticks = 0; p->p_pctcpu = 0; for (i = 0; i < NSIG; i++) u.u_signal[i] = SIG_IGN; untimeout(realitexpire, (caddr_t)p); /* * Release virtual memory. If we resulted from * a vfork(), instead give the resources back to * the parent. */ if ((p->p_flag & SVFORK) == 0) vrelvm(); else { p->p_flag &= ~SVFORK; wakeup((caddr_t)p); while ((p->p_flag & SVFDONE) == 0) sleep((caddr_t)p, PZERO - 1); p->p_flag &= ~SVFDONE; } for (i = 0; i <= u.u_lastfile; i++) { struct file *f; f = u.u_ofile[i]; if (f) { u.u_ofile[i] = NULL; u.u_pofile[i] = 0; closef(f); } } ilock(u.u_cdir); iput(u.u_cdir); if (u.u_rdir) { ilock(u.u_rdir); iput(u.u_rdir); } u.u_rlimit[RLIMIT_FSIZE].rlim_cur = RLIM_INFINITY; acct(); #ifdef QUOTA qclean(); #endif /* * Freeing the user structure and kernel stack * for the current process: have to run a bit longer * using the pages which are about to be freed... * vrelu will block memory allocation by raising ipl. */ vrelu(u.u_procp, 0); vrelpt(u.u_procp); if (*p->p_prev = p->p_nxt) /* off allproc queue */ p->p_nxt->p_prev = p->p_prev; if (p->p_nxt = zombproc) /* onto zombproc */ p->p_nxt->p_prev = &p->p_nxt; p->p_prev = &zombproc; zombproc = p; multprog--; p->p_stat = SZOMB; noproc = 1; i = PIDHASH(p->p_pid); x = p - proc; if (pidhash[i] == x) pidhash[i] = p->p_idhash; else { for (i = pidhash[i]; i != 0; i = proc[i].p_idhash) if (proc[i].p_idhash == x) { proc[i].p_idhash = p->p_idhash; goto done; } panic("exit"); } if (p->p_pid == 1) { if (p->p_dsize == 0) { printf("Can't exec /etc/init\n"); for (;;) ; } else panic("init died"); } done: p->p_xstat = rv; p->p_ru = mtod(m, struct rusage *); *p->p_ru = u.u_ru; ruadd(p->p_ru, &u.u_cru); if (p->p_cptr) /* only need this if any child is S_ZOMB */ wakeup((caddr_t)&proc[1]); for (q = p->p_cptr; q != NULL; q = nq) { nq = q->p_osptr; if (nq != NULL) nq->p_ysptr = NULL; if (proc[1].p_cptr) proc[1].p_cptr->p_ysptr = q; q->p_osptr = proc[1].p_cptr; q->p_ysptr = NULL; proc[1].p_cptr = q; q->p_pptr = &proc[1]; q->p_ppid = 1; /* * Traced processes are killed * since their existence means someone is screwing up. * Stopped processes are sent a hangup and a continue. * This is designed to be ``safe'' for setuid * processes since they must be willing to tolerate * hangups anyways. */ if (q->p_flag&STRC) { q->p_flag &= ~STRC; psignal(q, SIGKILL); } else if (q->p_stat == SSTOP) { psignal(q, SIGHUP); psignal(q, SIGCONT); } /* * Protect this process from future * tty signals, clear TSTP/TTIN/TTOU if pending. */ (void) spgrp(q); } p->p_cptr = NULL; psignal(p->p_pptr, SIGCHLD); wakeup((caddr_t)p->p_pptr); swtch(); } wait() { struct rusage ru, *rup; if ((u.u_ar0[PS] & PSL_ALLCC) != PSL_ALLCC) { u.u_error = wait1(0, (struct rusage *)0); return; } rup = (struct rusage *)u.u_ar0[R1]; u.u_error = wait1(u.u_ar0[R0], &ru); if (u.u_error) return; if (rup != (struct rusage *)0) u.u_error = copyout((caddr_t)&ru, (caddr_t)rup, sizeof (struct rusage)); } /* * Wait system call. * Search for a terminated (zombie) child, * finally lay it to rest, and collect its status. * Look also for stopped (traced) children, * and pass back status from them. */ wait1(options, ru) register int options; struct rusage *ru; { register f; register struct proc *p, *q; f = 0; loop: q = u.u_procp; for (p = q->p_cptr; p; p = p->p_osptr) { f++; if (p->p_stat == SZOMB) { u.u_r.r_val1 = p->p_pid; u.u_r.r_val2 = p->p_xstat; p->p_xstat = 0; if (ru && p->p_ru) *ru = *p->p_ru; if (p->p_ru) { ruadd(&u.u_cru, p->p_ru); (void) m_free(dtom(p->p_ru)); p->p_ru = 0; } p->p_stat = NULL; p->p_pid = 0; p->p_ppid = 0; if (*p->p_prev = p->p_nxt) /* off zombproc */ p->p_nxt->p_prev = p->p_prev; p->p_nxt = freeproc; /* onto freeproc */ freeproc = p; if (q = p->p_ysptr) q->p_osptr = p->p_osptr; if (q = p->p_osptr) q->p_ysptr = p->p_ysptr; if ((q = p->p_pptr)->p_cptr == p) q->p_cptr = p->p_osptr; p->p_pptr = 0; p->p_ysptr = 0; p->p_osptr = 0; p->p_cptr = 0; p->p_sig = 0; p->p_sigcatch = 0; p->p_sigignore = 0; p->p_sigmask = 0; p->p_pgrp = 0; p->p_flag = 0; p->p_wchan = 0; p->p_cursig = 0; return (0); } if (p->p_stat == SSTOP && (p->p_flag&SWTED)==0 && (p->p_flag&STRC || options&WUNTRACED)) { p->p_flag |= SWTED; u.u_r.r_val1 = p->p_pid; u.u_r.r_val2 = (p->p_cursig<<8) | WSTOPPED; return (0); } } if (f == 0) return (ECHILD); if (options&WNOHANG) { u.u_r.r_val1 = 0; return (0); } if (setjmp(&u.u_qsave)) { p = u.u_procp; if ((u.u_sigintr & sigmask(p->p_cursig)) != 0) return(EINTR); u.u_eosys = RESTARTSYS; return (0); } sleep((caddr_t)u.u_procp, PWAIT); goto loop; }