/* * Copyright (c) 1982, 1986 Regents of the University of California. * All rights reserved. The Berkeley software License Agreement * specifies the terms and conditions for redistribution. * * @(#)tcp_timer.h 7.1 (Berkeley) 6/5/86 */ /* * Definitions of the TCP timers. These timers are counted * down PR_SLOWHZ times a second. */ #define TCPT_NTIMERS 4 #define TCPT_REXMT 0 /* retransmit */ #define TCPT_PERSIST 1 /* retransmit persistance */ #define TCPT_KEEP 2 /* keep alive */ #define TCPT_2MSL 3 /* 2*msl quiet time timer */ /* * The TCPT_REXMT timer is used to force retransmissions. * The TCP has the TCPT_REXMT timer set whenever segments * have been sent for which ACKs are expected but not yet * received. If an ACK is received which advances tp->snd_una, * then the retransmit timer is cleared (if there are no more * outstanding segments) or reset to the base value (if there * are more ACKs expected). Whenever the retransmit timer goes off, * we retransmit one unacknowledged segment, and do a backoff * on the retransmit timer. * * The TCPT_PERSIST timer is used to keep window size information * flowing even if the window goes shut. If all previous transmissions * have been acknowledged (so that there are no retransmissions in progress), * and the window is too small to bother sending anything, then we start * the TCPT_PERSIST timer. When it expires, if the window is nonzero, * we go to transmit state. Otherwise, at intervals send a single byte * into the peer's window to force him to update our window information. * We do this at most as often as TCPT_PERSMIN time intervals, * but no more frequently than the current estimate of round-trip * packet time. The TCPT_PERSIST timer is cleared whenever we receive * a window update from the peer. * * The TCPT_KEEP timer is used to keep connections alive. If an * connection is idle (no segments received) for TCPTV_KEEP amount of time, * but not yet established, then we drop the connection. If the connection * is established, then we force the peer to send us a segment by sending: * * This segment is (deliberately) outside the window, and should elicit * an ack segment in response from the peer. If, despite the TCPT_KEEP * initiated segments we cannot elicit a response from a peer in TCPT_MAXIDLE * amount of time, then we drop the connection. */ #define TCP_TTL 30 /* time to live for TCP segs */ /* * Time constants. */ #define TCPTV_MSL ( 15*PR_SLOWHZ) /* max seg lifetime */ #define TCPTV_SRTTBASE 0 /* base roundtrip time; if 0, no idea yet */ #define TCPTV_SRTTDFLT ( 3*PR_SLOWHZ) /* assumed RTT if no info */ #define TCPTV_KEEP ( 45*PR_SLOWHZ) /* keep alive - 45 secs */ #define TCPTV_PERSMIN ( 5*PR_SLOWHZ) /* retransmit persistance */ #define TCPTV_MAXIDLE ( 8*TCPTV_KEEP) /* maximum allowable idle time before drop conn */ #define TCPTV_MIN ( 1*PR_SLOWHZ) /* minimum allowable value */ #define TCPTV_MAX ( 30*PR_SLOWHZ) /* maximum allowable value */ #define TCP_LINGERTIME 120 /* linger at most 2 minutes */ #define TCP_MAXRXTSHIFT 12 /* maximum retransmits */ #ifdef TCPTIMERS char *tcptimers[] = { "REXMT", "PERSIST", "KEEP", "2MSL" }; #endif /* * Retransmission smoothing constants. * Smoothed round trip time is updated by * tp->t_srtt = (tcp_alpha * tp->t_srtt) + ((1 - tcp_alpha) * tp->t_rtt) * each time a new value of tp->t_rtt is available. The initial * retransmit timeout is then based on * tp->t_timer[TCPT_REXMT] = tcp_beta * tp->t_srtt; * limited, however to be at least TCPTV_MIN and at most TCPTV_MAX. */ float tcp_alpha, tcp_beta; /* * Initial values of tcp_alpha and tcp_beta. * These are conservative: averaging over a long * period of time, and allowing for large individual deviations from * tp->t_srtt. */ #define TCP_ALPHA 0.9 #define TCP_BETA 2.0 /* * Force a time value to be in a certain range. */ #define TCPT_RANGESET(tv, value, tvmin, tvmax) { \ (tv) = (value); \ if ((tv) < (tvmin)) \ (tv) = (tvmin); \ if ((tv) > (tvmax)) \ (tv) = (tvmax); \ }