/************************************************************************* * This program is copyright (C) 1985, 1986 by Jonathan Payne. It is * * provided to you without charge for use only on a licensed Unix * * system. You may copy JOVE provided that this notice is included with * * the copy. You may not sell copies of this program or versions * * modified for use on microcomputer systems, unless the copies are * * included with a Unix system distribution and the source is provided. * *************************************************************************/ #include "jove.h" #include "ctype.h" #include "termcap.h" #include #include #include /* Kludge windows gets called by the routines that delete lines from the buffer. If the w->w_line or w->w_top are deleted and this procedure is not called, the redisplay routine will barf. */ ChkWindows(line1, line2) Line *line1; register Line *line2; { register Window *w = fwind; register Line *lp; do { for (lp = line1->l_next; lp != line2->l_next; lp = lp->l_next) { if (lp == w->w_top) w->w_flags |= TOPGONE; if (lp == w->w_line) w->w_flags |= CURGONE; } w = w->w_next; } while (w != fwind); } extern int RingBell; redisplay() { register Window *w = fwind; int lineno, done_ID = 0, i; register struct scrimage *des_p, *phys_p; curwind->w_line = curwind->w_bufp->b_dot; curwind->w_char = curwind->w_bufp->b_char; if (InputPending = charp()) return; #ifdef JOB_CONTROL if (UpdFreq) sighold(SIGALRM); #endif if (RingBell) { dobell(1); RingBell = 0; } if (UpdMesg) DrawMesg(YES); for (lineno = 0, w = fwind; lineno < ILI; w = w->w_next) { UpdWindow(w, lineno); lineno += w->w_height; } des_p = DesiredScreen; phys_p = PhysScreen; for (i = 0; i < ILI; i++, des_p++, phys_p++) { if (!done_ID && (des_p->s_id != phys_p->s_id)) { DoIDline(i); done_ID++; } if ((des_p->s_flags & (DIRTY | L_MOD)) || (des_p->s_id != phys_p->s_id) || (des_p->s_vln != phys_p->s_vln) || (des_p->s_offset != phys_p->s_offset)) UpdLine(i); if (InputPending) goto ret; } UpdModLine = 0; if (Asking) { Placur(LI - 1, min(CO - 2, calc_pos(mesgbuf, Asking))); /* Nice kludge */ flusho(); } else GotoDot(); ret: #ifdef JOB_CONTROL if (UpdFreq) sigrelse(SIGALRM); #else ; /* yuck */ #endif } dobell(n) { while (--n >= 0) { if (VisBell && VB) putstr(VB); else putpad("20\007", 1); } flusho(); } /* find_pos() returns the position on the line, that c_char represents in line. */ find_pos(line, c_char) Line *line; { return calc_pos(lcontents(line), c_char); } calc_pos(lp, c_char) register char *lp; register int c_char; { register int pos = 0; register int c; while ((--c_char >= 0) && ((c = *lp++) & 0177) != 0) { if (c == '\t') pos += (tabstop - (pos % tabstop)); else if (isctrl(c)) pos += 2; else pos++; } return pos; } int UpdModLine = 0, UpdMesg = 0, CanScroll = 0; DoIDline(start) { register struct scrimage *des_p = &DesiredScreen[start]; struct scrimage *phys_p = &PhysScreen[start]; register int i, j; /* Some changes have been made. Try for insert or delete lines. If either case has happened, Addlines and/or DelLines will do necessary scrolling, also CONVERTING PhysScreen to account for the physical changes. The comparison continues from where the insertion/deletion takes place; this doesn't happen very often, usually it happens with more than one window with the same buffer. */ if (!CanScroll) return; /* We should never have been called! */ for (i = start; i < ILI; i++, des_p++, phys_p++) if (des_p->s_id != phys_p->s_id) break; for (; i < ILI; i++) { for (j = i + 1; j < ILI; j++) { des_p = &DesiredScreen[j]; phys_p = &PhysScreen[j]; if (des_p->s_id != 0 && des_p->s_id == phys_p->s_id) break; if (des_p->s_id == PhysScreen[i].s_id) { if (des_p->s_id == 0) continue; if (AddLines(i, j - i)) { DoIDline(j); return; } break; } if ((des_p = &DesiredScreen[i])->s_id == phys_p->s_id) { if (des_p->s_id == 0) continue; if (DelLines(i, j - i)) { DoIDline(i); return; } break; } } } } /* Make DesiredScreen reflect what the screen should look like when we are done with the redisplay. This deals with horizontal scrolling. Also makes sure the current line of the Window is in the window. */ UpdWindow(w, start) register Window *w; { Line *lp; int i, DotIsHere = 0, upper, /* Top of window */ lower, /* Bottom of window */ ntries = 0; /* # of tries at updating window. */ register struct scrimage *des_p, *phys_p; Buffer *bp = w->w_bufp; retry: if (w->w_flags & CURGONE) { w->w_line = bp->b_dot; w->w_char = bp->b_char; } if (w->w_flags & TOPGONE) CentWind(w); /* Reset topline of screen */ w->w_flags = 0; for (i = w->w_height, lp = w->w_top; --i > 0 && lp != 0; lp = lp->l_next) if (lp == w->w_line) break; if (i == 0 || lp == 0) { /* Current line not in window */ ntries++; if (ntries == 1) { CalcWind(w); goto retry; } else if (ntries == 2) { w->w_top = w->w_line = w->w_bufp->b_first; f_mess("ERROR in redisplay: I got hopelessly lost!"); goto retry; } else if (ntries == 3) { printf("\rOops, still lost, quitting ...\r\n"); finish(1); } } upper = start; lower = upper + w->w_height - 1; /* Don't include modeline */ des_p = &DesiredScreen[upper]; phys_p = &PhysScreen[upper]; for (i = upper, lp = w->w_top; lp != 0 && i < lower; i++, des_p++, phys_p++, lp = lp->l_next) { des_p->s_window = w; des_p->s_lp = lp; des_p->s_id = lp->l_dline & ~DIRTY; des_p->s_flags = isdirty(lp) ? L_MOD : 0; if (w->w_numlines) des_p->s_vln = w->w_topnum + (i - upper); else des_p->s_vln = 0; if (lp == w->w_line) { int diff = w->w_numlines ? 8 : 0, strt_col = phys_p->s_offset, end_col = strt_col + (CO - 2) - diff; /* Right now we are displaying from strt_col to end_col of the buffer line. These are PRINT colums, not actual characters. */ w->w_dotline = i; w->w_dotcol = find_pos(lp, w->w_char); /* if the new dotcol is out of range, reselect a horizontal window */ if (w->w_dotcol < strt_col || w->w_dotcol >= end_col) { if (w->w_dotcol < ((CO - 2) - diff)) strt_col = 0; else strt_col = w->w_dotcol - (CO / 2); } w->w_dotcol += diff; des_p->s_offset = strt_col; DotIsHere++; } else des_p->s_offset = 0; } if (!DotIsHere) { f_mess("DotNotHere is impossible!"); finish(1); } /* Is structure assignment faster than copy each field seperately */ if (i < lower) { static struct scrimage dirty_plate = { 0, DIRTY, 0, 0, 0, 0 }, clean_plate = { 0, 0, 0, 0, 0, 0 }; for (; i < lower; i++, des_p++, phys_p++) if (phys_p->s_id != 0) *des_p = dirty_plate; else *des_p = clean_plate; } des_p->s_window = w; des_p->s_flags = 0; if (((des_p->s_id = (int) w->w_bufp) != phys_p->s_id) || UpdModLine) des_p->s_flags = MODELINE | DIRTY; } /* Write whatever is in mesgbuf (maybe we are Asking, or just printed a message). Turns off the UpdateMesg line flag. */ DrawMesg(abortable) { if (charp()) return; i_set(ILI, 0); if (swrite(mesgbuf, NIL, abortable)) { cl_eol(); UpdMesg = 0; } flusho(); } /* Goto the current position in the current window. Presumably redisplay() has already been called, and curwind->{w_dotline,w_dotcol} have been set correctly. */ GotoDot() { if (InputPending) return; Placur(curwind->w_dotline, curwind->w_dotcol - PhysScreen[curwind->w_dotline].s_offset); flusho(); } private UntilEqual(start) register int start; { register struct scrimage *des_p = &DesiredScreen[start], *phys_p = &PhysScreen[start]; while ((start < ILI) && (des_p->s_id != phys_p->s_id)) { des_p++; phys_p++; start++; } return start; } /* Calls the routine to do the physical changes, and changes PhysScreen to reflect those changes. */ AddLines(at, num) register int at, num; { register int i; int bottom = UntilEqual(at + num); if (num == 0 || num >= ((bottom - 1) - at)) return 0; /* We did nothing */ v_ins_line(num, at, bottom - 1); /* Now change PhysScreen to account for the physical change. */ for (i = bottom - 1; i - num >= at; i--) PhysScreen[i] = PhysScreen[i - num]; for (i = 0; i < num; i++) PhysScreen[at + i].s_id = 0; return 1; /* We did something. */ } DelLines(at, num) register int at, num; { register int i; int bottom = UntilEqual(at + num); if (num == 0 || num >= ((bottom - 1) - at)) return 0; v_del_line(num, at, bottom - 1); for (i = at; num + i < bottom; i++) PhysScreen[i] = PhysScreen[num + i]; for (i = bottom - num; i < bottom; i++) PhysScreen[i].s_id = 0; return 1; } /* Update line linenum in window w. Only set PhysScreen to DesiredScreen if the swrite or cl_eol works, that is nothing is interupted by characters typed. */ UpdLine(linenum) register int linenum; { register struct scrimage *des_p = &DesiredScreen[linenum]; register Window *w = des_p->s_window; i_set(linenum, 0); if (des_p->s_flags & MODELINE) ModeLine(w); else if (des_p->s_id) { des_p->s_lp->l_dline &= ~DIRTY; des_p->s_flags &= ~(DIRTY | L_MOD); #ifdef ID_CHAR if (!UseIC && w->w_numlines) #else if (w->w_numlines) #endif (void) swrite(sprint("%6d ", des_p->s_vln), NIL, YES); #ifdef ID_CHAR if (UseIC) { char outbuf[256], *lptr; int fromcol = w->w_numlines ? 8 : 0; if (w->w_numlines) sprintf(outbuf, "%6d ", des_p->s_vln); lptr = lcontents(des_p->s_lp); DeTab(des_p->s_offset, lptr, outbuf + fromcol, (sizeof outbuf) - 1 - fromcol, des_p->s_window->w_visspace); if (IDchar(outbuf, linenum, 0)) PhysScreen[linenum] = *des_p; else if (i_set(linenum, 0), swrite(outbuf, NIL, YES)) do_cl_eol(linenum); else PhysScreen[linenum].s_id = -1; } else #endif ID_CHAR if (BufSwrite(linenum)) do_cl_eol(linenum); else PhysScreen[linenum].s_id = -1; } else if (PhysScreen[linenum].s_id) /* Not the same ... make sure */ do_cl_eol(linenum); } do_cl_eol(linenum) register int linenum; { cl_eol(); PhysScreen[linenum] = DesiredScreen[linenum]; } #ifdef ID_CHAR /* From here to the end of the file is code that tries to utilize the insert/delete character feature on some terminals. It is very confusing and not so well written code, AND there is a lot of it. You may want to use the space for something else. */ extern struct screenline *Screen; int IN_INSmode = 0; int UseIC; int DClen, MDClen, IClen, MIClen, IMlen, CElen; disp_opt_init() { DClen = DC ? strlen(DC) : 0; MDClen = M_DC ? strlen(M_DC) : 9999; IClen = IC ? strlen(IC) : 0; MIClen = M_IC ? strlen(M_IC) : 9999; IMlen = IM ? strlen(IM) : 0; CElen = CE ? strlen(CE) : 0; UseIC = (IC || IM || M_IC); } INSmode(on) { if (on && !IN_INSmode) { putpad(IM, 1); IN_INSmode++; } else if (!on && IN_INSmode) { putpad(EI, 1); IN_INSmode = 0; } } private DeTab(s_offset, buf, outbuf, limit, visspace) register char *buf; char *outbuf; { register char *phys_p = outbuf, c; register int pos = 0; char *limitp = &outbuf[limit]; #define OkayOut(ch) if ((pos++ >= s_offset) && (phys_p < limitp))\ *phys_p++ = ch;\ else while (c = *buf++) { if (c == '\t') { int nchars = (tabstop - (pos % tabstop)); if (visspace) { OkayOut('>'); --nchars; } while (--nchars >= 0) OkayOut(' '); } else if (isctrl(c)) { OkayOut('^'); OkayOut(c == 0177 ? '?' : c + '@'); } else { if (visspace && c == ' ') c = '_'; OkayOut(c); } if (pos - s_offset >= CO) { phys_p = &outbuf[CO - 1]; *phys_p++ = '!'; break; } } *phys_p = 0; } /* ID character routines full of special cases and other fun stuff like that. It actually works though ... Returns Non-Zero if you are finished (no differences left). */ private IDchar(new, lineno, col) register char *new; { register int i; int j, oldlen, NumSaved; register struct screenline *sline = &Screen[lineno]; oldlen = sline->s_length - sline->s_line; for (i = col; i < oldlen && new[i] != 0; i++) if (sline->s_line[i] != new[i]) break; if (new[i] == 0 || i == oldlen) return (new[i] == 0 && i == oldlen); for (j = i + 1; j < oldlen && new[j]; j++) { if (new[j] == sline->s_line[i]) { NumSaved = IDcomp(new + j, sline->s_line + i, strlen(new)) + NumSimilar(new + i, sline->s_line + i, j - i); if (OkayInsert(NumSaved, j - i)) { InsChar(lineno, i, j - i, new); return(IDchar(new, lineno, j)); } } } for (j = i + 1; j < oldlen && new[i]; j++) { if (new[i] == sline->s_line[j]) { NumSaved = IDcomp(new + i, sline->s_line + j, oldlen - j); if (OkayDelete(NumSaved, j - i, new[oldlen] == 0)) { DelChar(lineno, i, j - i); return(IDchar(new, lineno, j)); } } } return 0; } private NumSimilar(s, t, n) register char *s, *t; { register int num = 0; while (n--) if (*s++ == *t++) num++; return num; } private IDcomp(s, t, len) register char *s, *t; { register int i; int num = 0, nonspace = 0; char c; for (i = 0; i < len; i++) { if ((c = *s++) != *t++) break; if (c != ' ') nonspace++; if (nonspace) num++; } return num; } private OkayDelete(Saved, num, samelength) { /* If the old and the new are the same length, then we don't * have to clear to end of line. We take that into consideration. */ return ((Saved + (!samelength ? CElen : 0)) > min(MDClen, DClen * num)); } private OkayInsert(Saved, num) { register int n = 0; if (IC) /* Per character prefixes */ n = min(num * IClen, MIClen); if (IM && !IN_INSmode) { /* Good terminal. Fewer characters in this case */ n += IMlen; } n += num; /* The characters themselves */ return Saved > n; } extern int CapCol; extern char *cursend; extern struct screenline *Curline; private DelChar(lineno, col, num) { register char *from, *to; register int i; struct screenline *sp = (&Screen[lineno]); Placur(lineno, col); if (M_DC && num > 1) { char minibuf[16]; sprintf(minibuf, M_DC, num); putpad(minibuf, num); } else { for (i = num; --i >= 0; ) putpad(DC, 1); } to = sp->s_line + col; from = to + num; byte_copy(from, to, sp->s_length - from + 1); clrline(sp->s_length - num, sp->s_length); sp->s_length -= num; } private InsChar(lineno, col, num, new) char *new; { register char *sp1, *sp2, /* To push over the array. */ *sp3; /* Last character to push over. */ int i; i_set(lineno, 0); sp2 = Curline->s_length + num; if (sp2 >= cursend) { i_set(lineno, CO - num - 1); cl_eol(); sp2 = cursend - 1; } Curline->s_length = sp2; sp1 = sp2 - num; sp3 = Curline->s_line + col; while (sp1 >= sp3) *sp2-- = *sp1--; new += col; byte_copy(new, sp3, num); /* The internal screen is correct, and now we have to do the physical stuff. */ Placur(lineno, col); if (IM) { if (!IN_INSmode) INSmode(1); } else if (M_IC && num > 1) { char minibuf[16]; sprintf(minibuf, M_IC, num); putpad(minibuf, num); } else if (IC) { for (i = 0; i < num; i++) putpad(IC, 1); } for (i = 0; i < num; i++) { putchar(new[i]); if (IN_INSmode) putpad(IP, 1); } CapCol += num; } #endif ID_CHAR /* chkmail() returns nonzero if there is new mail since the last time we checked. */ char Mailbox[128]; /* initialized in main */ int MailInt = 60; /* check no more often than 60 seconds */ #ifdef BIFF int BiffChk = NO; /* whether or not to turn off biff while in JOVE */ #endif chkmail(force) { time_t now; static time_t last_chk = 0; static int value = FALSE; static off_t last_size = 0; struct stat stbuf; int last_val; extern time_t time0; time(&now); if (!force && (now < last_chk + MailInt)) return value; if (stat(Mailbox, &stbuf) < 0) return FALSE; last_val = value; value = ((stbuf.st_mtime > time0) && (stbuf.st_size > 0) && (stbuf.st_size > last_size) && (stbuf.st_mtime + 5 > stbuf.st_atime)); last_chk = now; last_size = stbuf.st_size; if (value == TRUE && value != last_val) dobell(3); return value; } /* Print the mode line. */ private char *mode_p, *mend_p; int BriteMode = 1; /* modeline should standout */ private mode_app(str) register char *str; { if (mode_p >= mend_p) return; while ((mode_p < mend_p) && (*mode_p++ = *str++)) ; mode_p--; /* back over the null */ } char ModeFmt[120] = "%3c %[%sJOVE (%M) Buffer: %b \"%f\" %]%s%m %((%t)%s%)%e"; ModeLine(w) register Window *w; { extern int i_line; int n, ign_some = 0; char line[132], *fmt = ModeFmt, tmp[16], fillc, c; register Buffer *thisbuf = w->w_bufp; register Buffer *bp; mode_p = line; mend_p = &line[(sizeof line) - 1]; if (BriteMode != 0 && SO == 0) BriteMode = 0; fillc = BriteMode ? ' ' : '-'; while (c = *fmt++) { if (c == '\\') c = *fmt++; if (c != '%') { if (!ign_some) *mode_p++ = c; continue; } c = *fmt++; /* Character after the percent! */ if (ign_some && c != ')') continue; n = 1; if (c >= '0' && c <= '9') { n = 0; while (c >= '0' && c <= '9') { n = n * 10 + (c - '0'); c = *fmt++; } } switch (c) { case '(': if (w->w_next != fwind) /* Not bottom window. */ ign_some++; break; case ')': ign_some = 0; break; case 'c': while (--n >= 0) *mode_p++ = fillc; break; case '[': case ']': { char *strs = (c == '[') ? "[[[[[[[[[[" : "]]]]]]]]]]"; mode_app(strs + 10 - RecDepth); break; } case 's': if (mode_p[-1] == ' ') continue; *mode_p++ = ' '; break; case 'M': { static char *mmodes[] = { "Fundamental ", "Text ", "C ", #ifdef LISP "Lisp ", #endif 0 }; mode_app(mmodes[thisbuf->b_major]); if (BufMinorMode(thisbuf, Fill)) mode_app("Fill "); if (BufMinorMode(thisbuf, Abbrev)) mode_app("Abbrev "); if (BufMinorMode(thisbuf, OverWrite)) mode_app("OvrWt "); if (BufMinorMode(thisbuf, Indent)) mode_app("AI "); if (KeyMacro.m_flags & DEFINE) mode_app("Def "); mode_p--; /* Back over the extra space. */ break; } case 'b': mode_app(thisbuf->b_name); break; case 'f': case 'F': if (thisbuf->b_fname == 0) mode_app("[No file]"); else { if (c == 'f') mode_app(pr_name(thisbuf->b_fname)); else mode_app(basename(thisbuf->b_fname)); } break; case 'n': for (bp = world, n = 1; bp != 0; bp = bp->b_next, n++) if (bp == thisbuf) break; sprintf(tmp, "%d", n); mode_app(tmp); break; case 'm': if (IsModified(w->w_bufp)) *mode_p++ = '*'; else *mode_p++ = ' '; break; case 't': { char timestr[12]; mode_app(get_time((time_t *) 0, timestr, 11, 16)); break; } #ifdef LOAD_AV case 'l': { double theavg; char minibuf[10]; get_la(&theavg); theavg += .005; /* round to nearest .01 */ sprintf(minibuf, "%d.%02d", (int) theavg, (int)((theavg - (int) theavg) * 100)); mode_app(minibuf); } break; #endif case 'C': /* check mail here */ if (chkmail(NO)) mode_app("[New mail]"); break; #ifdef CHDIR case 'd': /* print working directory */ mode_app(pr_name(pwd())); break; #endif case 'e': { /* 2 space pad pluss padding for magic cookies */ char *last_p = &line[CO - 2 - (2 * SG)]; while (mode_p < last_p) *mode_p++ = fillc; goto outahere; /* %e means we're done! */ } } } outahere: *mode_p = 0; /* Highlight mode line. */ if (BriteMode) { #ifdef ID_CHAR if (IN_INSmode) INSmode(0); #endif putpad(SO, 1); } if (swrite(line, BriteMode, YES)) do_cl_eol(i_line); if (BriteMode) putpad(SE, 1); } RedrawDisplay() { Line *newtop = prev_line((curwind->w_line = curline), exp_p ? exp : HALF(curwind)); if (newtop == curwind->w_top) v_clear(FLine(curwind), FLine(curwind) + SIZE(curwind)); else SetTop(curwind, newtop); } v_clear(line1, line2) register int line1; { register struct scrimage *phys_p, *des_p; phys_p = &PhysScreen[line1]; des_p = &DesiredScreen[line1]; while (line1 <= line2) { i_set(line1++, 0); cl_eol(); phys_p->s_id = des_p->s_id = 0; phys_p++, des_p++; } } ClAndRedraw() { cl_scr(1); } NextPage() { Line *newline; if (Asking) return; if (exp < 0) { exp = -exp; PrevPage(); return; } if (exp_p) UpScroll(); else { if (in_window(curwind, curwind->w_bufp->b_last) != -1) { rbell(); return; } newline = next_line(curwind->w_top, max(1, SIZE(curwind) - 1)); SetTop(curwind, curwind->w_line = newline); if (curwind->w_bufp == curbuf) SetLine(newline); } } PrevPage() { Line *newline; if (Asking) return; if (exp < 0) { exp = -exp; NextPage(); return; } if (exp_p) DownScroll(); else { newline = prev_line(curwind->w_top, max(1, SIZE(curwind) - 1)); SetTop(curwind, curwind->w_line = newline); if (curwind->w_bufp == curbuf) SetLine(newline); } } UpScroll() { SetTop(curwind, next_line(curwind->w_top, exp)); if ((curwind->w_bufp == curbuf) && (in_window(curwind, curline) == -1)) SetLine(curwind->w_top); } DownScroll() { SetTop(curwind, prev_line(curwind->w_top, exp)); if ((curwind->w_bufp == curbuf) && (in_window(curwind, curline) == -1)) SetLine(curwind->w_top); } int VisBell = 0, RingBell = 0; /* So if we have a lot of errors ... ring the bell only ONCE */ rbell() { RingBell++; } /* Message prints the null terminated string onto the bottom line of the terminal. */ message(str) char *str; { if (InJoverc) return; UpdMesg++; errormsg = 0; if (str != mesgbuf) null_ncpy(mesgbuf, str, (sizeof mesgbuf) - 1); } /* End of Window */ Eow() { if (Asking) return; SetLine(next_line(curwind->w_top, SIZE(curwind) - 1 - min(SIZE(curwind) - 1, exp - 1))); if (!exp_p) Eol(); } /* Beginning of Window */ Bow() { if (Asking) return; SetLine(next_line(curwind->w_top, min(SIZE(curwind) - 1, exp - 1))); } private int LineNo, last_col, DoAutoNL; private Window *old_wind; /* save the window we were in BEFORE before we were called, if UseBuffers is nonzero */ int UseBuffers = FALSE; int TOabort = 0; /* This initializes the typeout. If send-typeout-to-buffers is set the buffer NAME is created (emptied if it already exists) and output goes to the buffer. Otherwise output is drawn on the screen and erased by TOstop() */ TOstart(name, auto_newline) char *name; { if (UseBuffers) { old_wind = curwind; pop_wind(name, YES, B_SCRATCH); } TOabort = LineNo = last_col = 0; DoAutoNL = auto_newline; } /* VARARGS1 */ Typeout(fmt, va_alist) char *fmt; va_dcl { if (TOabort) return; if (!UseBuffers && (LineNo == ILI - 1)) { register int c; LineNo = 0; last_col = 0; f_mess("--more--"); if ((c = getchar()) != ' ') { TOabort++; if (c != CTL(G) && c != RUBOUT) Ungetc(c); return; } f_mess(NullStr); } if (fmt) { extern int i_col; char string[132]; va_list ap; va_start(ap); format(string, sizeof string, fmt, ap); va_end(ap); if (UseBuffers) ins_str(string, NO); else { i_set(LineNo, last_col); (void) swrite(string, NIL, YES); last_col = i_col; } } if (!UseBuffers) { PhysScreen[LineNo].s_id = -1; if (fmt == 0 || DoAutoNL != 0) { cl_eol(); flusho(); LineNo++; last_col = 0; } } else if (fmt == 0 || DoAutoNL != 0) ins_str("\n", NO); } TOstop() { int c; if (UseBuffers) { ToFirst(); SetWind(old_wind); } else { if (TOabort) return; if (last_col != 0) Typeout((char *) 0); Typeout("----------"); cl_eol(); flusho(); c = getchar(); if (c != ' ') Ungetc(c); } }