#include /* Copyright 1984, 1985 Massachusetts Institute of Technology */ /* cursor.c */ #ifndef lint static char *rcsid_cursor_c = "$Header: cursor.c,v 10.9 86/02/01 16:06:14 tony Rel $"; #endif lint #include #include #include "ptyx.h" /* * Moves the cursor to the specified position, checking for bounds. * (this includes scrolling regions) * The origin is considered to be 0, 0 for this procedure. */ CursorSet(screen, row, col, flags) register Screen *screen; register int row, col; unsigned flags; { register int maxr = screen->max_row; if (flags & ORIGIN) { row += screen->top_marg; maxr = screen->bot_marg; } row = (row < 0 ? 0 : row); col = (col < 0 ? 0 : col); screen->cur_col = (col <= screen->max_col ? col : screen->max_col); screen->cur_row = (row <= maxr ? row : maxr); screen->do_wrap = 0; } /* * moves the cursor left n, no wrap around */ CursorBack(screen, n) register Screen *screen; int n; { screen->cur_col -= n; if (screen->cur_col < 0) screen->cur_col = 0; screen->do_wrap = 0; } /* * moves the cursor forward n, no wraparound */ CursorForward(screen, n) register Screen *screen; int n; { screen->cur_col += n; if (screen->cur_col > screen->max_col) screen->cur_col = screen->max_col; screen->do_wrap = 0; } /* * moves the cursor down n, no scrolling. * Won't pass bottom margin or bottom of screen. */ CursorDown(screen, n) register Screen *screen; int n; { register int max; max = (screen->cur_row > screen->bot_marg ? screen->max_row : screen->bot_marg); screen->cur_row += n; if (screen->cur_row > max) screen->cur_row = max; screen->do_wrap = 0; } /* * moves the cursor up n, no linestarving. * Won't pass top margin or top of screen. */ CursorUp(screen, n) register Screen *screen; int n; { register int min; min = (screen->cur_row < screen->top_marg ? 0 : screen->top_marg); screen->cur_row -= n; if (screen->cur_row < min) screen->cur_row = min; screen->do_wrap = 0; } /* * Moves cursor down amount lines, scrolls if necessary. * Won't leave scrolling region. No carriage return. */ Index(screen, amount) register Screen *screen; register int amount; { /* * indexing when below scrolling region is cursor down. * if cursor high enough, no scrolling necessary. */ if (screen->cur_row > screen->bot_marg || screen->cur_row + amount <= screen->bot_marg) { CursorDown(screen, amount); return; } Scroll(screen, amount - (screen->bot_marg - screen->cur_row)); CursorDown(screen, screen->bot_marg - screen->cur_row); } /* * Moves cursor up amount lines, reverse scrolls if necessary. * Won't leave scrolling region. No carriage return. */ RevIndex(screen, amount) register Screen *screen; register int amount; { /* * reverse indexing when above scrolling region is cursor up. * if cursor low enough, no reverse indexing needed */ if (screen->cur_row < screen->top_marg || screen->cur_row-amount >= screen->top_marg) { CursorUp(screen, amount); return; } RevScroll(screen, amount - (screen->cur_row - screen->top_marg)); CursorUp(screen, screen->cur_row - screen->top_marg); } /* * Moves Cursor To First Column In Line */ CarriageReturn(screen) register Screen *screen; { screen->cur_col = 0; screen->do_wrap = 0; } /* * Toggles cursor on or off at cursor position in screen. */ CursorToggle(screen, turnOn) register Screen *screen; int turnOn; { int fg = screen->foreground; int bg = screen->background; short flags = screen->buf [screen->cur_row] [screen->cur_col]; char c; if (((turnOn ? INVERSEbit : 0) ^ (flags & INVERSEbit))) { fg = screen->background; bg = screen->cursorcolor; } /* If in normal mode repaint character */ if (!screen->TekEmu) { if ((c = (flags & CHAR)) == 0) c = ' '; XText(screen->window, CursorX (screen), CursorY(screen), &c,1, ((flags & BOLDbit) ? screen->fnt_bold : screen->fnt_norm), fg, bg); /* If in Tek mode then invert */ /* If in TekAmode then use TCursor instead of Cursor */ } else if (screen->TekAMode) XPixFill(screen->window, TCursorX (screen), TCursorY(screen), screen->f_width, screen->f_height, screen->foreground, 0, GXinvert, screen->xorplane); /* Avoid toggling cursor during Tektronix coordinate computations */ else if (!screen->TekGMode) XPixFill(screen->window, CursorX (screen), CursorY(screen), screen->f_width, screen->f_height, screen->foreground, 0, GXinvert, screen->xorplane); }