/* $Header: maps.c,v 10.3 86/02/01 15:46:58 tony Rel $ */ /* foreground/background map */ char FBMap[] = {0x40, 0x40, 0x40, 0x40, 0x45, 0x45, 0x45, 0x45, 0x4a, 0x4a, 0x4a, 0x4a, 0x4f, 0x4f, 0x4f, 0x4f, 0x40, 0x44, 0x48, 0x22, 0x41, 0x45, 0x49, 0x4d, 0x42, 0x46, 0x4a, 0x4e, 0x00, 0x47, 0x4b, 0x4f, 0x40, 0x41, 0x42, 0x00, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4a, 0x4b, 0x22, 0x4d, 0x4e, 0x4f, 0x40, 0x45, 0x4a, 0x4f, 0x40, 0x45, 0x4a, 0x4f, 0x40, 0x45, 0x4a, 0x4f, 0x40, 0x45, 0x4a, 0x4f}; /* single source map */ char SSMap[] = {0x40, 0x41, 0x42, 0x00, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4a, 0x4b, 0x22, 0x4d, 0x4e, 0x4f, 0x40, 0x44, 0x48, 0x22, 0x41, 0x45, 0x49, 0x4d, 0x42, 0x46, 0x4a, 0x4e, 0x00, 0x47, 0x4b, 0x4f};