#ifndef lint static char *sccsid ="@(#)local.c 1.8 (Berkeley) 8/23/85"; #endif lint # include "pass1.h" /* this file contains code which is dependent on the target machine */ NODE * cast( p, t ) register NODE *p; TWORD t; { /* cast node p to type t */ p = buildtree( CAST, block( NAME, NIL, NIL, t, 0, (int)t ), p ); p->in.left->in.op = FREE; p->in.op = FREE; return( p->in.right ); } NODE * clocal(p) NODE *p; { /* this is called to do local transformations on an expression tree preparitory to its being written out in intermediate code. */ /* the major essential job is rewriting the automatic variables and arguments in terms of REG and OREG nodes */ /* conversion ops which are not necessary are also clobbered here */ /* in addition, any special features (such as rewriting exclusive or) are easily handled here as well */ register struct symtab *q; register NODE *r; register o; register m, ml; switch( o = p->in.op ){ case NAME: if( p->tn.rval < 0 ) { /* already processed; ignore... */ return(p); } q = &stab[p->tn.rval]; switch( q->sclass ){ case AUTO: case PARAM: /* fake up a structure reference */ r = block( REG, NIL, NIL, PTR+STRTY, 0, 0 ); r->tn.lval = 0; r->tn.rval = (q->sclass==AUTO?STKREG:ARGREG); p = stref( block( STREF, r, p, 0, 0, 0 ) ); break; case ULABEL: case LABEL: case STATIC: if( q->slevel == 0 ) break; p->tn.lval = 0; p->tn.rval = -q->offset; break; case REGISTER: p->in.op = REG; p->tn.lval = 0; p->tn.rval = q->offset; break; } break; case PCONV: /* do pointer conversions for char and longs */ ml = p->in.left->in.type; if( ( ml==CHAR || ml==UCHAR || ml==SHORT || ml==USHORT ) && p->in.left->in.op != ICON ) break; /* pointers all have the same representation; the type is inherited */ p->in.left->in.type = p->in.type; p->in.left->fn.cdim = p->fn.cdim; p->in.left->fn.csiz = p->fn.csiz; p->in.op = FREE; return( p->in.left ); case SCONV: m = (p->in.type == FLOAT || p->in.type == DOUBLE ); ml = (p->in.left->in.type == FLOAT || p->in.left->in.type == DOUBLE ); o = p->in.left->in.op; if( (o == FCON || o == DCON) && ml && !m ) { /* float type to int type */ r = block( ICON, (NODE *)NULL, (NODE *)NULL, INT, 0, 0 ); if( o == FCON ) r->tn.lval = (int) p->in.left->fpn.fval; else r->tn.lval = (int) p->in.left->dpn.dval; r->tn.rval = NONAME; p->in.left->in.op = FREE; p->in.left = r; } else #ifdef SPRECC if ( ml || m ) #else if ( ml != m ) #endif break; /* now, look for conversions downwards */ m = p->in.type; ml = p->in.left->in.type; if( p->in.left->in.op == ICON ){ /* simulate the conversion here */ CONSZ val; val = p->in.left->tn.lval; switch( m ){ case CHAR: p->in.left->tn.lval = (char) val; break; case UCHAR: p->in.left->tn.lval = val & 0XFF; break; case USHORT: p->in.left->tn.lval = val & 0XFFFFL; break; case SHORT: p->in.left->tn.lval = (short)val; break; case UNSIGNED: p->in.left->tn.lval = val & 0xFFFFFFFFL; break; case INT: p->in.left->tn.lval = (int)val; break; } p->in.left->in.type = m; } else if( m != FLOAT && m != DOUBLE ) break; /* clobber conversion */ p->in.op = FREE; return( p->in.left ); /* conversion gets clobbered */ case PVCONV: case PMCONV: if( p->in.right->in.op != ICON ) cerror( "bad conversion", 0); p->in.op = FREE; return( buildtree( o==PMCONV?MUL:DIV, p->in.left, p->in.right ) ); case RS: case ASG RS: /* convert >> to << with negative shift count */ /* only if type of left operand is not unsigned */ if( ISUNSIGNED(p->in.left->in.type) ) break; if( p->in.right->in.op != UNARY MINUS ) p->in.right = buildtree( UNARY MINUS, p->in.right, NIL ); else { r = p->in.right; p->in.right = p->in.right->in.left; r->in.op = FREE; } if( p->in.op == RS ) p->in.op = LS; else p->in.op = ASG LS; break; case FLD: /* make sure that the second pass does not make the descendant of a FLD operator into a doubly indexed OREG */ if( p->in.left->in.op == UNARY MUL && (r=p->in.left->in.left)->in.op == PCONV) if( r->in.left->in.op == PLUS || r->in.left->in.op == MINUS ) if( ISPTR(r->in.type) ) { if( ISUNSIGNED(p->in.left->in.type) ) p->in.left->in.type = UCHAR; else p->in.left->in.type = CHAR; } break; } return(p); } andable( p ) NODE *p; { return(1); /* all names can have & taken on them */ } cendarg(){ /* at the end of the arguments of a ftn, set the automatic offset */ autooff = AUTOINIT; } cisreg( t ) TWORD t; { /* is an automatic variable of type t OK for a register variable */ #ifdef TRUST_REG_CHAR_AND_REG_SHORT if( t==INT || t==UNSIGNED || t==LONG || t==ULONG /* tbl */ || t==CHAR || t==UCHAR || t==SHORT /* tbl */ || t==USHORT || ISPTR(t)) return(1); /* tbl */ #else if( t==INT || t==UNSIGNED || t==LONG || t==ULONG /* wnj */ #ifdef SPRECC || t==FLOAT #endif || ISPTR(t)) return (1); /* wnj */ #endif return(0); } NODE * offcon( off, t, d, s ) OFFSZ off; TWORD t; { /* return a node, for structure references, which is suitable for being added to a pointer of type t, in order to be off bits offset into a structure */ register NODE *p; /* t, d, and s are the type, dimension offset, and sizeoffset */ /* in general they are necessary for offcon, but not on H'well */ p = bcon(0); p->tn.lval = off/SZCHAR; return(p); } static inwd /* current bit offsed in word */; static word /* word being built from fields */; incode( p, sz ) register NODE *p; { /* generate initialization code for assigning a constant c to a field of width sz */ /* we assume that the proper alignment has been obtained */ /* inoff is updated to have the proper final value */ /* we also assume sz < SZINT */ if((sz+inwd) > SZINT) cerror("incode: field > int"); word |= ((unsigned)(p->tn.lval<<(32-sz))) >> (32-sz-inwd); inwd += sz; inoff += sz; if(inoff%SZINT == 0) { printf( " .long 0x%x\n", word); word = inwd = 0; } } fincode( d, sz ) double d; { /* output code to initialize space of size sz to the value d */ /* the proper alignment has been obtained */ /* inoff is updated to have the proper final value */ /* on the target machine, write it out in octal! */ printf(" %s 0%c%.20e\n", sz == SZDOUBLE ? ".double" : ".float", sz == SZDOUBLE ? 'd' : 'f', d); inoff += sz; } cinit( p, sz ) NODE *p; { NODE *l; /* * as a favor (?) to people who want to write * int i = 9600/134.5; * we will, under the proper circumstances, do * a coersion here. */ switch (p->in.type) { case INT: case UNSIGNED: l = p->in.left; if (l->in.op != SCONV || (l->in.left->tn.op != DCON && l->in.left->tn.op != FCON)) break; l->in.op = FREE; l = l->in.left; l->tn.lval = l->tn.op == DCON ? (long)(l->dpn.dval) : (long)(l->fpn.fval); l->tn.rval = NONAME; l->tn.op = ICON; l->tn.type = INT; p->in.left = l; break; } /* arrange for the initialization of p into a space of size sz */ /* the proper alignment has been opbtained */ /* inoff is updated to have the proper final value */ ecode( p ); inoff += sz; } vfdzero( n ){ /* define n bits of zeros in a vfd */ if( n <= 0 ) return; inwd += n; inoff += n; if( inoff%ALINT ==0 ) { printf( " .long 0x%x\n", word ); word = inwd = 0; } } char * exname( p ) char *p; { /* make a name look like an external name in the local machine */ #ifndef FLEXNAMES static char text[NCHNAM+1]; #else static char text[BUFSIZ+1]; #endif register i; text[0] = '_'; #ifndef FLEXNAMES for( i=1; *p&&isname ) ); off = tsize( q->stype, q->dimoff, q->sizoff ); printf( CONFMT, off/SZCHAR ); printf( "\n" ); } isitlong( cb, ce ){ /* is lastcon to be long or short */ /* cb is the first character of the representation, ce the last */ if( ce == 'l' || ce == 'L' || lastcon >= (1L << (SZINT-1) ) ) return (1); return(0); } isitfloat( s ) char *s; { union cvt { double d; int n[2]; } cvt; double atof(); /* avoid floating point exception for double -> float conversions */ dcon = cvt.d = atof(s); if( cvt.n[1] == 0 ){ fcon = dcon; return( FCON ); } return( DCON ); } ecode( p ) NODE *p; { /* walk the tree and write out the nodes.. */ if( nerrors ) return; p2tree( p ); p2compile( p ); } #ifndef ONEPASS tlen(p) NODE *p; { switch(p->in.type) { case CHAR: case UCHAR: return(1); case SHORT: case USHORT: return(2); case DOUBLE: return(8); default: return(4); } } #endif