/* * Copyright (c) 1980 Regents of the University of California. * All rights reserved. The Berkeley software License Agreement * specifies the terms and conditions for redistribution. */ #ifndef lint static char sccsid[] = "@(#)dumpgame.c 4.3 (Berkeley) 1/29/86"; #endif not lint # include "trek.h" /*** THIS CONSTANT MUST CHANGE AS THE DATA SPACES CHANGE ***/ # define VERSION 2 struct dump { char *area; int count; }; struct dump Dump_template[] = { (char *)&Ship, sizeof (Ship), (char *)&Now, sizeof (Now), (char *)&Param, sizeof (Param), (char *)&Etc, sizeof (Etc), (char *)&Game, sizeof (Game), (char *)Sect, sizeof (Sect), (char *)Quad, sizeof (Quad), (char *)&Move, sizeof (Move), (char *)Event, sizeof (Event), 0 }; /* ** DUMP GAME ** ** This routine dumps the game onto the file "trek.dump". The ** first two bytes of the file are a version number, which ** reflects whether this image may be used. Obviously, it must ** change as the size, content, or order of the data structures ** output change. */ dumpgame() { int version; register int fd; register struct dump *d; register int i; if ((fd = creat("trek.dump", 0644)) < 0) return (printf("cannot dump\n")); version = VERSION; write(fd, &version, sizeof version); /* output the main data areas */ for (d = Dump_template; d->area; d++) { write(fd, &d->area, sizeof d->area); i = d->count; write(fd, d->area, i); } close(fd); } /* ** RESTORE GAME ** ** The game is restored from the file "trek.dump". In order for ** this to succeed, the file must exist and be readable, must ** have the correct version number, and must have all the appro- ** priate data areas. ** ** Return value is zero for success, one for failure. */ restartgame() { register int fd; int version; if ((fd = open("trek.dump", 0)) < 0 || read(fd, &version, sizeof version) != sizeof version || version != VERSION || readdump(fd)) { printf("cannot restart\n"); close(fd); return (1); } close(fd); return (0); } /* ** READ DUMP ** ** This is the business end of restartgame(). It reads in the ** areas. ** ** Returns zero for success, one for failure. */ readdump(fd1) int fd1; { register int fd; register struct dump *d; register int i; int junk; fd = fd1; for (d = Dump_template; d->area; d++) { if (read(fd, &junk, sizeof junk) != (sizeof junk)) return (1); if ((char *)junk != d->area) return (1); i = d->count; if (read(fd, d->area, i) != i) return (1); } /* make quite certain we are at EOF */ return (read(fd, &junk, 1)); }