1: /*
   2:  * Copyright (c) 1983 Regents of the University of California.
   3:  * All rights reserved.  The Berkeley software License Agreement
   4:  * specifies the terms and conditions for redistribution.
   5:  */
   6: 
   7: #ifndef lint
   8: static char sccsid[] = "@(#)pl_7.c	5.1 (Berkeley) 5/29/85";
   9: #endif not lint
  10: 
  11: #include "player.h"
  12: 
  13: /*
  14:  * Display interface
  15:  */
  16: 
  17: static char sc_hasprompt;
  18: static char *sc_prompt;
  19: static char *sc_buf;
  20: static int sc_line;
  21: 
  22: initscreen()
  23: {
  24:     /* initscr() already done in SCREENTEST() */
  25:     view_w = newwin(VIEW_Y, VIEW_X, VIEW_T, VIEW_L);
  26:     slot_w = newwin(SLOT_Y, SLOT_X, SLOT_T, SLOT_L);
  27:     scroll_w = newwin(SCROLL_Y, SCROLL_X, SCROLL_T, SCROLL_L);
  28:     stat_w = newwin(STAT_Y, STAT_X, STAT_T, STAT_L);
  29:     turn_w = newwin(TURN_Y, TURN_X, TURN_T, TURN_L);
  30:     done_curses++;
  31:     (void) leaveok(view_w, 1);
  32:     (void) leaveok(slot_w, 1);
  33:     (void) leaveok(stat_w, 1);
  34:     (void) leaveok(turn_w, 1);
  35: #ifdef SIGTSTP
  36:     {
  37:         int susp();
  38:         (void) signal(SIGTSTP, susp);
  39:     }
  40: #endif
  41:     noecho();
  42:     crmode();
  43: }
  44: 
  45: cleanupscreen()
  46: {
  47:     /* alarm already turned off */
  48:     if (done_curses) {
  49:         (void) wmove(scroll_w, SCROLL_Y - 1, 0);
  50:         (void) wclrtoeol(scroll_w);
  51:         draw_screen();
  52:         endwin();
  53:     }
  54: }
  55: 
  56: newturn()
  57: {
  58:     repaired = loaded = fired = changed = 0;
  59:     movebuf[0] = '\0';
  60: 
  61:     (void) alarm(0);
  62:     if (mf->readyL & R_LOADING)
  63:         if (mf->readyL & R_DOUBLE)
  64:             mf->readyL = R_LOADING;
  65:         else
  66:             mf->readyL = R_LOADED;
  67:     if (mf->readyR & R_LOADING)
  68:         if (mf->readyR & R_DOUBLE)
  69:             mf->readyR = R_LOADING;
  70:         else
  71:             mf->readyR = R_LOADED;
  72:     if (!hasdriver)
  73:         Write(W_DDEAD, SHIP(0), 0, 0, 0, 0, 0);
  74: 
  75:     if (sc_hasprompt) {
  76:         (void) wmove(scroll_w, sc_line, 0);
  77:         (void) wclrtoeol(scroll_w);
  78:     }
  79:     if (Sync() < 0)
  80:         leave(LEAVE_SYNC);
  81:     if (!hasdriver)
  82:         leave(LEAVE_DRIVER);
  83:     if (sc_hasprompt)
  84:         (void) wprintw(scroll_w, "%s%s", sc_prompt, sc_buf);
  85: 
  86:     if (turn % 50 == 0)
  87:         Write(W_ALIVE, SHIP(0), 0, 0, 0, 0, 0);
  88:     if (mf->FS && (!mc->rig1 || windspeed == 6))
  89:         Write(W_FS, ms, 0, 0, 0, 0, 0);
  90:     if (mf->FS == 1)
  91:         Write(W_FS, ms, 0, 2, 0, 0, 0);
  92: 
  93:     if (mf->struck)
  94:         leave(LEAVE_QUIT);
  95:     if (mf->captured != 0)
  96:         leave(LEAVE_CAPTURED);
  97:     if (windspeed == 7)
  98:         leave(LEAVE_HURRICAN);
  99: 
 100:     adjustview();
 101:     draw_screen();
 102: 
 103:     (void) signal(SIGALRM, newturn);
 104:     (void) alarm(7);
 105: }
 106: 
 107: /*VARARGS2*/
 108: Signal(fmt, ship, a, b, c, d)
 109: char *fmt;
 110: register struct ship *ship;
 111: int a, b, c, d;
 112: {
 113:     if (!done_curses)
 114:         return;
 115:     if (*fmt == '\7')
 116:         putchar(*fmt++);
 117:     if (ship == 0)
 118:         (void) wprintw(scroll_w, fmt, a, b, c, d);
 119:     else
 120:         (void) wprintw(scroll_w, fmt, ship->shipname,
 121:             colours(ship), sterncolour(ship), a, b, c, d);
 122:     Scroll();
 123: }
 124: 
 125: Scroll()
 126: {
 127:     if (++sc_line >= SCROLL_Y)
 128:         sc_line = 0;
 129:     (void) wmove(scroll_w, sc_line, 0);
 130:     (void) wclrtoeol(scroll_w);
 131: }
 132: 
 133: prompt(p, ship)
 134: register char *p;
 135: struct ship *ship;
 136: {
 137:     static char buf[60];
 138: 
 139:     if (ship != 0)
 140:         p = sprintf(buf, p, ship->shipname, colours(ship),
 141:             sterncolour(ship));
 142:     sc_prompt = p;
 143:     sc_buf = "";
 144:     sc_hasprompt = 1;
 145:     (void) waddstr(scroll_w, p);
 146: }
 147: 
 148: endprompt(flag)
 149: char flag;
 150: {
 151:     sc_hasprompt = 0;
 152:     if (flag)
 153:         Scroll();
 154: }
 155: 
 156: sgetch(p, ship, flag)
 157: char *p;
 158: struct ship *ship;
 159: char flag;
 160: {
 161:     register c;
 162: 
 163:     prompt(p, ship);
 164:     blockalarm();
 165:     (void) wrefresh(scroll_w);
 166:     unblockalarm();
 167:     while ((c = wgetch(scroll_w)) == EOF)
 168:         ;
 169:     if (flag && c >= ' ' && c < 0x7f)
 170:         (void) waddch(scroll_w, c);
 171:     endprompt(flag);
 172:     return c;
 173: }
 174: 
 175: sgetstr(pr, buf, n)
 176: char *pr;
 177: register char *buf;
 178: register n;
 179: {
 180:     register c;
 181:     register char *p = buf;
 182: 
 183:     prompt(pr, (struct ship *)0);
 184:     sc_buf = buf;
 185:     for (;;) {
 186:         *p = 0;
 187:         blockalarm();
 188:         (void) wrefresh(scroll_w);
 189:         unblockalarm();
 190:         while ((c = wgetch(scroll_w)) == EOF)
 191:             ;
 192:         switch (c) {
 193:         case '\n':
 194:         case '\r':
 195:             endprompt(1);
 196:             return;
 197:         case '\b':
 198:             if (p > buf) {
 199:                 (void) waddstr(scroll_w, "\b \b");
 200:                 p--;
 201:             }
 202:             break;
 203:         default:
 204:             if (c >= ' ' && c < 0x7f && p < buf + n - 1) {
 205:                 *p++ = c;
 206:                 (void) waddch(scroll_w, c);
 207:             } else
 208:                 (void) putchar(CTRL(g));
 209:         }
 210:     }
 211: }
 212: 
 213: draw_screen()
 214: {
 215:     draw_view();
 216:     draw_turn();
 217:     draw_stat();
 218:     draw_slot();
 219:     (void) wrefresh(scroll_w);      /* move the cursor */
 220: }
 221: 
 222: draw_view()
 223: {
 224:     register struct ship *sp;
 225: 
 226:     (void) werase(view_w);
 227:     foreachship(sp) {
 228:         if (sp->file->dir
 229:             && sp->file->row > viewrow
 230:             && sp->file->row < viewrow + VIEW_Y
 231:             && sp->file->col > viewcol
 232:             && sp->file->col < viewcol + VIEW_X) {
 233:             (void) wmove(view_w, sp->file->row - viewrow,
 234:                 sp->file->col - viewcol);
 235:             (void) waddch(view_w, colours(sp));
 236:             (void) wmove(view_w,
 237:                 sternrow(sp) - viewrow,
 238:                 sterncol(sp) - viewcol);
 239:             (void) waddch(view_w, sterncolour(sp));
 240:         }
 241:     }
 242:     (void) wrefresh(view_w);
 243: }
 244: 
 245: draw_turn()
 246: {
 247:     (void) wmove(turn_w, 0, 0);
 248:     (void) wprintw(turn_w, "%cTurn %d", dont_adjust?'*':'-', turn);
 249:     (void) wrefresh(turn_w);
 250: }
 251: 
 252: draw_stat()
 253: {
 254:     (void) wmove(stat_w, STAT_1, 0);
 255:     (void) wprintw(stat_w, "Points  %3d\n", mf->points);
 256:     (void) wprintw(stat_w, "Fouls    %2d\n", fouled(ms));
 257:     (void) wprintw(stat_w, "Grapples %2d\n", grappled(ms));
 258: 
 259:     (void) wmove(stat_w, STAT_2, 0);
 260:     (void) wprintw(stat_w, "    0 %c(%c)\n",
 261:         maxmove(ms, winddir + 3, -1) + '0',
 262:         maxmove(ms, winddir + 3, 1) + '0');
 263:     (void) waddstr(stat_w, "   \\|/\n");
 264:     (void) wprintw(stat_w, "   -^-%c(%c)\n",
 265:         maxmove(ms, winddir + 2, -1) + '0',
 266:         maxmove(ms, winddir + 2, 1) + '0');
 267:     (void) waddstr(stat_w, "   /|\\\n");
 268:     (void) wprintw(stat_w, "    | %c(%c)\n",
 269:         maxmove(ms, winddir + 1, -1) + '0',
 270:         maxmove(ms, winddir + 1, 1) + '0');
 271:     (void) wprintw(stat_w, "   %c(%c)\n",
 272:         maxmove(ms, winddir, -1) + '0',
 273:         maxmove(ms, winddir, 1) + '0');
 274: 
 275:     (void) wmove(stat_w, STAT_3, 0);
 276:     (void) wprintw(stat_w, "Load  %c%c %c%c\n",
 277:         loadname[mf->loadL], readyname(mf->readyL),
 278:         loadname[mf->loadR], readyname(mf->readyR));
 279:     (void) wprintw(stat_w, "Hull %2d\n", mc->hull);
 280:     (void) wprintw(stat_w, "Crew %2d %2d %2d\n",
 281:         mc->crew1, mc->crew2, mc->crew3);
 282:     (void) wprintw(stat_w, "Guns %2d %2d\n", mc->gunL, mc->gunR);
 283:     (void) wprintw(stat_w, "Carr %2d %2d\n", mc->carL, mc->carR);
 284:     (void) wprintw(stat_w, "Rigg %d %d %d ", mc->rig1, mc->rig2, mc->rig3);
 285:     if (mc->rig4 < 0)
 286:         (void) waddch(stat_w, '-');
 287:     else
 288:         (void) wprintw(stat_w, "%d", mc->rig4);
 289:     (void) wrefresh(stat_w);
 290: }
 291: 
 292: draw_slot()
 293: {
 294:     if (!boarding(ms, 0)) {
 295:         (void) mvwaddstr(slot_w, 0, 0, "   ");
 296:         (void) mvwaddstr(slot_w, 1, 0, "   ");
 297:     } else
 298:         (void) mvwaddstr(slot_w, 1, 0, "OBP");
 299:     if (!boarding(ms, 1)) {
 300:         (void) mvwaddstr(slot_w, 2, 0, "   ");
 301:         (void) mvwaddstr(slot_w, 3, 0, "   ");
 302:     } else
 303:         (void) mvwaddstr(slot_w, 3, 0, "DBP");
 304: 
 305:     (void) wmove(slot_w, SLOT_Y-4, 0);
 306:     if (mf->RH)
 307:         (void) wprintw(slot_w, "%dRH", mf->RH);
 308:     else
 309:         (void) waddstr(slot_w, "   ");
 310:     (void) wmove(slot_w, SLOT_Y-3, 0);
 311:     if (mf->RG)
 312:         (void) wprintw(slot_w, "%dRG", mf->RG);
 313:     else
 314:         (void) waddstr(slot_w, "   ");
 315:     (void) wmove(slot_w, SLOT_Y-2, 0);
 316:     if (mf->RR)
 317:         (void) wprintw(slot_w, "%dRR", mf->RR);
 318:     else
 319:         (void) waddstr(slot_w, "   ");
 320: 
 321: #define Y   (SLOT_Y/2)
 322:     (void) wmove(slot_w, 7, 1);
 323:     (void) wprintw(slot_w,"%d", windspeed);
 324:     (void) mvwaddch(slot_w, Y, 0, ' ');
 325:     (void) mvwaddch(slot_w, Y, 2, ' ');
 326:     (void) mvwaddch(slot_w, Y-1, 0, ' ');
 327:     (void) mvwaddch(slot_w, Y-1, 1, ' ');
 328:     (void) mvwaddch(slot_w, Y-1, 2, ' ');
 329:     (void) mvwaddch(slot_w, Y+1, 0, ' ');
 330:     (void) mvwaddch(slot_w, Y+1, 1, ' ');
 331:     (void) mvwaddch(slot_w, Y+1, 2, ' ');
 332:     (void) wmove(slot_w, Y - dr[winddir], 1 - dc[winddir]);
 333:     switch (winddir) {
 334:     case 1:
 335:     case 5:
 336:         (void) waddch(slot_w, '|');
 337:         break;
 338:     case 2:
 339:     case 6:
 340:         (void) waddch(slot_w, '/');
 341:         break;
 342:     case 3:
 343:     case 7:
 344:         (void) waddch(slot_w, '-');
 345:         break;
 346:     case 4:
 347:     case 8:
 348:         (void) waddch(slot_w, '\\');
 349:         break;
 350:     }
 351:     (void) mvwaddch(slot_w, Y + dr[winddir], 1 + dc[winddir], '+');
 352:     (void) wrefresh(slot_w);
 353: }
 354: 
 355: draw_board()
 356: {
 357:     register int n;
 358: 
 359:     (void) clear();
 360:     (void) werase(view_w);
 361:     (void) werase(slot_w);
 362:     (void) werase(scroll_w);
 363:     (void) werase(stat_w);
 364:     (void) werase(turn_w);
 365: 
 366:     sc_line = 0;
 367: 
 368:     (void) move(BOX_T, BOX_L);
 369:     for (n = 0; n < BOX_X; n++)
 370:         (void) addch('-');
 371:     (void) move(BOX_B, BOX_L);
 372:     for (n = 0; n < BOX_X; n++)
 373:         (void) addch('-');
 374:     for (n = BOX_T+1; n < BOX_B; n++) {
 375:         (void) mvaddch(n, BOX_L, '|');
 376:         (void) mvaddch(n, BOX_R, '|');
 377:     }
 378:     (void) mvaddch(BOX_T, BOX_L, '+');
 379:     (void) mvaddch(BOX_T, BOX_R, '+');
 380:     (void) mvaddch(BOX_B, BOX_L, '+');
 381:     (void) mvaddch(BOX_B, BOX_R, '+');
 382:     (void) refresh();
 383: 
 384: #define WSaIM "Wooden Ships & Iron Men"
 385:     (void) wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2);
 386:     (void) waddstr(view_w, WSaIM);
 387:     (void) wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2);
 388:     (void) waddstr(view_w, cc->name);
 389:     (void) wrefresh(view_w);
 390: 
 391:     (void) move(LINE_T, LINE_L);
 392:     (void) printw("Class %d %s (%d guns) '%s' (%c%c)",
 393:         mc->class,
 394:         classname[mc->class],
 395:         mc->guns,
 396:         ms->shipname,
 397:         colours(ms),
 398:         sterncolour(ms));
 399:     (void) refresh();
 400: }
 401: 
 402: centerview()
 403: {
 404:     viewrow = mf->row - VIEW_Y / 2;
 405:     viewcol = mf->col - VIEW_X / 2;
 406: }
 407: 
 408: upview()
 409: {
 410:     viewrow -= VIEW_Y / 3;
 411: }
 412: 
 413: downview()
 414: {
 415:     viewrow += VIEW_Y / 3;
 416: }
 417: 
 418: leftview()
 419: {
 420:     viewcol -= VIEW_X / 5;
 421: }
 422: 
 423: rightview()
 424: {
 425:     viewcol += VIEW_X / 5;
 426: }
 427: 
 428: adjustview()
 429: {
 430:     if (dont_adjust)
 431:         return;
 432:     if (mf->row < viewrow + VIEW_Y/4)
 433:         viewrow = mf->row - (VIEW_Y - VIEW_Y/4);
 434:     else if (mf->row > viewrow + (VIEW_Y - VIEW_Y/4))
 435:         viewrow = mf->row - VIEW_Y/4;
 436:     if (mf->col < viewcol + VIEW_X/8)
 437:         viewcol = mf->col - (VIEW_X - VIEW_X/8);
 438:     else if (mf->col > viewcol + (VIEW_X - VIEW_X/8))
 439:         viewcol = mf->col - VIEW_X/8;
 440: }
 441: 
 442: #ifdef SIGTSTP
 443: susp()
 444: {
 445:     blockalarm();
 446:     tstp();
 447:     (void) signal(SIGTSTP, susp);
 448:     unblockalarm();
 449: }
 450: #endif

Defined functions

Scroll defined in line 125; used 2 times
adjustview defined in line 428; used 1 times
centerview defined in line 402; used 2 times
cleanupscreen defined in line 45; used 1 times
downview defined in line 413; used 1 times
draw_board defined in line 355; used 2 times
draw_screen defined in line 213; used 3 times
draw_slot defined in line 292; used 3 times
draw_stat defined in line 252; used 3 times
draw_turn defined in line 245; used 2 times
draw_view defined in line 222; used 6 times
endprompt defined in line 148; used 2 times
initscreen defined in line 22; used 1 times
leftview defined in line 418; used 1 times
newturn defined in line 56; used 2 times
prompt defined in line 133; used 2 times
rightview defined in line 423; used 1 times
sgetstr defined in line 175; used 3 times
susp defined in line 443; used 3 times
upview defined in line 408; used 1 times

Defined variables

sc_buf defined in line 19; used 3 times
sc_hasprompt defined in line 17; used 4 times
sc_line defined in line 20; used 5 times
sc_prompt defined in line 18; used 2 times
sccsid defined in line 8; never used

Defined macros

WSaIM defined in line 384; used 2 times
Y defined in line 321; used 10 times
Last modified: 1985-05-30
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