1: # include   "monop.ext"
   2: 
   3: /*
   4:  *	These routine deal with the card decks
   5:  */
   6: 
   7: # define    GOJF    'F' /* char for get-out-of-jail-free cards	*/
   8: 
   9: # ifndef DEV
  10: static char *cardfile   = "/usr/games/lib/cards.pck";
  11: # else
  12: static char *cardfile   = "cards.pck";
  13: # endif
  14: 
  15: static FILE *deckf;
  16: 
  17: /*
  18:  *	This routine initializes the decks from the data file,
  19:  * which it opens.
  20:  */
  21: init_decks() {
  22: 
  23:     if ((deckf=fopen(cardfile, "r")) == NULL) {
  24: file_err:
  25:         perror(cardfile);
  26:         exit(1);
  27:     }
  28:     if (fread(deck, sizeof (DECK), 2, deckf) != 2)
  29:         goto file_err;
  30:     set_up(&CC_D);
  31:     set_up(&CH_D);
  32: }
  33: /*
  34:  *	This routine sets up the offset pointers for the given deck.
  35:  */
  36: set_up(dp)
  37: DECK    *dp; {
  38: 
  39:     reg int r1, r2;
  40:     int i;
  41: 
  42:     dp->offsets = (long *) calloc(sizeof (long), dp->num_cards);
  43:     if (fread(dp->offsets, sizeof(long), dp->num_cards, deckf) != dp->num_cards) {
  44:         perror(cardfile);
  45:         exit(1);
  46:     }
  47:     dp->last_card = 0;
  48:     dp->gojf_used = FALSE;
  49:     for (i = 0; i < dp->num_cards; i++) {
  50:         reg long    temp;
  51: 
  52:         r1 = roll(1, dp->num_cards) - 1;
  53:         r2 = roll(1, dp->num_cards) - 1;
  54:         temp = dp->offsets[r2];
  55:         dp->offsets[r2] = dp->offsets[r1];
  56:         dp->offsets[r1] = temp;
  57:     }
  58: }
  59: /*
  60:  *	This routine draws a card from the given deck
  61:  */
  62: get_card(dp)
  63: DECK    *dp; {
  64: 
  65:     reg char    type_maj, type_min;
  66:     reg int     num;
  67:     int     i, per_h, per_H, num_h, num_H;
  68:     OWN     *op;
  69: 
  70:     do {
  71:         fseek(deckf, dp->offsets[dp->last_card], 0);
  72:         dp->last_card = ++(dp->last_card) % dp->num_cards;
  73:         type_maj = getc(deckf);
  74:     } while (dp->gojf_used && type_maj == GOJF);
  75:     type_min = getc(deckf);
  76:     num = getw(deckf);
  77:     printmes();
  78:     switch (type_maj) {
  79:       case '+':     /* get money		*/
  80:         if (type_min == 'A') {
  81:             for (i = 0; i < num_play; i++)
  82:                 if (i != player)
  83:                     play[i].money -= num;
  84:             num = num * (num_play - 1);
  85:         }
  86:         cur_p->money += num;
  87:         break;
  88:       case '-':     /* lose money		*/
  89:         if (type_min == 'A') {
  90:             for (i = 0; i < num_play; i++)
  91:                 if (i != player)
  92:                     play[i].money += num;
  93:             num = num * (num_play - 1);
  94:         }
  95:         cur_p->money -= num;
  96:         break;
  97:       case 'M':     /* move somewhere	*/
  98:         switch (type_min) {
  99:           case 'F':     /* move forward	*/
 100:             num -= cur_p->loc;
 101:             if (num < 0)
 102:                 num += 40;
 103:             break;
 104:           case 'J':     /* move to jail	*/
 105:             goto_jail();
 106:             return;
 107:           case 'R':     /* move to railroad	*/
 108:             spec = TRUE;
 109:             num = (int)((cur_p->loc + 5)/10)*10 + 5 - cur_p->loc;
 110:             break;
 111:           case 'U':     /* move to utility	*/
 112:             spec = TRUE;
 113:             if (cur_p->loc >= 12 && cur_p->loc < 28)
 114:                 num = 28 - cur_p->loc;
 115:             else {
 116:                 num = 12 - cur_p->loc;
 117:                 if (num < 0)
 118:                     num += 40;
 119:             }
 120:             break;
 121:           case 'B':
 122:             num = -num;
 123:             break;
 124:         }
 125:         move(num);
 126:         break;
 127:       case 'T':         /* tax			*/
 128:         if (dp == &CC_D) {
 129:             per_h = 40;
 130:             per_H = 115;
 131:         }
 132:         else {
 133:             per_h = 25;
 134:             per_H = 100;
 135:         }
 136:         num_h = num_H = 0;
 137:         for (op = cur_p->own_list; op; op = op->next)
 138:             if (op->sqr->type == PRPTY)
 139:                 if (op->sqr->desc->houses == 5)
 140:                     ++num_H;
 141:                 else
 142:                     num_h += op->sqr->desc->houses;
 143:         num = per_h * num_h + per_H * num_H;
 144:         printf("You had %d Houses and %d Hotels, so that cost you $%d\n", num_h, num_H, num);
 145:         if (num == 0)
 146:             lucky("");
 147:         else
 148:             cur_p->money -= num;
 149:         break;
 150:       case GOJF:        /* get-out-of-jail-free card	*/
 151:         cur_p->num_gojf++;
 152:         dp->gojf_used = TRUE;
 153:         break;
 154:     }
 155:     spec = FALSE;
 156: }
 157: /*
 158:  *	This routine prints out the message on the card
 159:  */
 160: printmes() {
 161: 
 162:     reg char    c;
 163: 
 164:     printline();
 165:     fflush(stdout);
 166:     while ((c = getc(deckf)) != '\0')
 167:         putchar(c);
 168:     printline();
 169:     fflush(stdout);
 170: }

Defined functions

get_card defined in line 62; used 2 times
init_decks defined in line 21; used 1 times
printmes defined in line 160; used 1 times
  • in line 77
set_up defined in line 36; used 2 times

Defined variables

cardfile defined in line 12; used 3 times

Defined macros

GOJF defined in line 7; used 1 times
  • in line 74
Last modified: 1982-06-09
Generated: 2016-12-26
Generated by src2html V0.67
page hit count: 927
Valid CSS Valid XHTML 1.0 Strict