/* * Copyright (c) 1980 Regents of the University of California. * All rights reserved. The Berkeley software License Agreement * specifies the terms and conditions for redistribution. * * @(#)object.h 5.1 (Berkeley) 6/6/85 */ /* * Object module definitions. * * The object module is the interface to the object file; in particular * it contains the routines that read symbol and line number information. */ char *objname; /* name of object file */ int objsize; /* size of object code */ struct { unsigned int stringsize; /* size of the dumped string table */ unsigned int nsyms; /* number of symbols */ unsigned int nfiles; /* number of files */ unsigned int nlines; /* number of lines */ } nlhdr; char *stringtab; /* string table */ char *dotpfile; /* name of compiled file */ readobj(); /* read in the object file */ objfree(); /* release storage for object file information */