/* * Copyright (c) 1983 Regents of the University of California. * All rights reserved. The Berkeley software License Agreement * specifies the terms and conditions for redistribution. */ #ifndef lint static char sccsid[] = "@(#)parties.c 5.1 (Berkeley) 5/29/85"; #endif not lint #include "externs.h" meleeing(from, to) struct ship *from; register struct ship *to; { register struct BP *p = from->file->OBP; register struct BP *q = p + NBP; for (; p < q; p++) if (p->turnsent && p->toship == to) return 1; return 0; } boarding(from, isdefense) register struct ship *from; char isdefense; { register struct BP *p = isdefense ? from->file->DBP : from->file->OBP; register struct BP *q = p + NBP; for (; p < q; p++) if (p->turnsent) return 1; return 0; } unboard(ship, to, isdefense) register struct ship *ship, *to; register char isdefense; { register struct BP *p = isdefense ? ship->file->DBP : ship->file->OBP; register n; for (n = 0; n < NBP; p++, n++) if (p->turnsent && (p->toship == to || isdefense || ship == to)) Write(isdefense ? W_DBP : W_OBP, ship, 0, n, 0, 0, 0); }