# include "monop.ext" /* * This routine has the player pay rent */ rent(sqp) reg SQUARE *sqp; { reg int rnt; reg PROP *pp; PLAY *plp; plp = &play[sqp->owner]; printf("Owned by %s\n", plp->name); if (sqp->desc->morg) { lucky("The thing is mortgaged. "); return; } switch (sqp->type) { case PRPTY: pp = sqp->desc; if (pp->monop) if (pp->houses == 0) printf("rent is %d\n", rnt=pp->rent[0] * 2); else if (pp->houses < 5) printf("with %d houses, rent is %d\n", pp->houses, rnt=pp->rent[pp->houses]); else printf("with a hotel, rent is %d\n", rnt=pp->rent[pp->houses]); else printf("rent is %d\n", rnt = pp->rent[0]); break; case RR: rnt = 25; rnt <<= (plp->num_rr - 1); if (spec) rnt <<= 1; printf("rent is %d\n", rnt); break; case UTIL: rnt = roll(2, 6); if (plp->num_util == 2 || spec) { printf("rent is 10 * roll (%d) = %d\n", rnt, rnt * 10); rnt *= 10; } else { printf("rent is 4 * roll (%d) = %d\n", rnt, rnt * 4); rnt *= 4; } break; } cur_p->money -= rnt; plp->money += rnt; }