# include "hangman.h" /* * playgame: * play a game */ playgame() { register bool *bp; getword(); Errors = 0; bp = Guessed; while (bp < &Guessed[26]) *bp++ = FALSE; while (Errors < MAXERRS && index(Known, '-') != NULL) { prword(); prdata(); prman(); getguess(); } endgame(); }